AbdulAlhazred
Legend
I thought making the healing surge optional was kind of an elegant way to have practice with a cost which is "less than" a surge.
Yeah, that's a reasonable option. In HoML checks normally have one of 4 possible results (Critical Failure, Failure, Success, Critical Success) so you could just give someone 'Success' for a surge. If you want SUPER success, the one with special sauce, well, you have to take a chance! OTOH I'm not sure how those levels work into SCs exactly.