G
Guest 6801328
Guest
Ok, my latest iteration. I dropped damage reduction entirely and borrowed the damage die idea from above.
Way of the Mountain
Level 3: Blocking
When another creature hits you with a melee attack, you can use your reaction to add your Strength modifier to your AC for that attack, potentially causing the attack to miss you.
Level 3: Stone Stance (suggestions for better names welcome)
Spend your bonus action to enter Stone Stance, which lasts until you cancel it or move more than your Martial Arts Movement in one turn. (E.g., more than 10 feet at 3rd level.) While in Stone Stance:
- Your damage die increases one step
- You have Advantage on any Strength checks or saving throws to avoid being moved. If you fail you moved only have the distance.
Level 6: (Unnamed)
- When using Stunning Strike, you may use Strength instead of Wisdom when computing the Saving Throw
- When you attempt Stunning Strike, you may also attempt to Shove your target as a free action
Level 11: Improved Stone Stance
- While in Stone Stance, you have Advantage on all Strength checks and saving throws.
Level 17: Capstone
Still trying to come up with something good. Preferably something that costs ki and could be named "Avalanche".
Way of the Mountain
Level 3: Blocking
When another creature hits you with a melee attack, you can use your reaction to add your Strength modifier to your AC for that attack, potentially causing the attack to miss you.
Level 3: Stone Stance (suggestions for better names welcome)
Spend your bonus action to enter Stone Stance, which lasts until you cancel it or move more than your Martial Arts Movement in one turn. (E.g., more than 10 feet at 3rd level.) While in Stone Stance:
- Your damage die increases one step
- You have Advantage on any Strength checks or saving throws to avoid being moved. If you fail you moved only have the distance.
Level 6: (Unnamed)
- When using Stunning Strike, you may use Strength instead of Wisdom when computing the Saving Throw
- When you attempt Stunning Strike, you may also attempt to Shove your target as a free action
Level 11: Improved Stone Stance
- While in Stone Stance, you have Advantage on all Strength checks and saving throws.
Level 17: Capstone
Still trying to come up with something good. Preferably something that costs ki and could be named "Avalanche".