Hey, this came up in one of the story hour threads last week and I wanted to bring this up here.
The issue: player A (the primary fighter in the group) has spent his career working with bastard swords, putting feats into weapon focus and weapon specialization. The DM comes up with a magical sword with bonuses that make it well worth having. The DM makes the magical sword a long sword. None of the other players is interested in a long sword (non-proficient or other reasons). The player has to throw away his bastard sword feats so that he can use the long sword that was earned through adventure.
Does anyone else here tailor the treasure the party gets to the characters in the party? I have a party wizard that is a transmuter with evocation as his prohibited school. I deliberately changed wands of magic missiles and lightning bolt to things that he could use. I had no player interested in powering up on long swords, so I made one an axe and another a short sword. Does anyone else play like this?
The issue: player A (the primary fighter in the group) has spent his career working with bastard swords, putting feats into weapon focus and weapon specialization. The DM comes up with a magical sword with bonuses that make it well worth having. The DM makes the magical sword a long sword. None of the other players is interested in a long sword (non-proficient or other reasons). The player has to throw away his bastard sword feats so that he can use the long sword that was earned through adventure.
Does anyone else here tailor the treasure the party gets to the characters in the party? I have a party wizard that is a transmuter with evocation as his prohibited school. I deliberately changed wands of magic missiles and lightning bolt to things that he could use. I had no player interested in powering up on long swords, so I made one an axe and another a short sword. Does anyone else play like this?