HUWAWA, DEMON OF PLAGUE, GUARDIAN OF THE CEDAR FOREST | Effective Lesser Deity
Gargantuan Outsider (Chaotic, Demon, Evil, Extraplanar)
Hit Dice: 50d20 +25 (1,025)
Initiative: +37
Speed: 100 Ft
Armour Class: 86 (Base 40 +8 Divine +13 Natural +25 Deflection)
Base Attack/Grapple: +30/+80
Attack: Bite (4d6)
Full Attack: Bite and
2 Claws (2d8) and
2 Bites (1d6 plus Poison) or Constrict (8d8)
Space/Reach: 55 Ft/50 Ft
Special Attacks: Flood Weapon Shout, Fiery Utterances, Odour of Death, Seven Radiances, Breath that is Death, Induce Plague, Fire from the Sky
Special Qualities: Divinary Coils, Enhanced Senses, Invisibility of Microbes
Saves: +48
Abilities: Str 50 Dex 50 Con 50 Int 50 Wis 50 Cha 50
Skills: Omnicompetent, Maven
Feats: Cleave, Great Cleave
Epic: None
Divine: Flood Weapon Shout, Fiery Utterances, Divinary Coils, Enhanced Senses, Induce Plague, Invisibility of Microbes
Cosmic: Odour of Death, Seven Radiances, Breath that is Death, Fire from the Sky
Environment: Cedar Forest (Bound) or Cutha (Unbound)
Organization: Solitary (Bound) or with Pazuzu (Unbound)
Challenge Rating: 66
Treasure: None
Alignment: Chaotic Evil
ECL: 80
A massive beast towers over you. The multicoloured light it is surrounded by illuminates is face, made of intestines and with bull's horns. It's chest is muscular and covered in thorns and scales, it's thighs are those of a lion and it's feet those of a vulture. His lack of clothing reveals yet another distorted feature, it's serpent-penis, and another snake waves from behind it. A rancid stench overwhelms your senses and you nearly loose your lunch. Massive claws rip through the air and are coming directly at you.
COMBAT
Odour of Death: A DC 30 save against instant death. Any within 40 Ft can pick up the smell, and not breathing doesn't work against this
Seven Radiances: As Prismatic Wall, but the final layer of the shield is instant death at DC 20
Flood Weapon Shout: Humbaba's voice is enough to induce a miniature flood once per round, effecting a 60 Ft area and dealing 20d6 bludgeoning damage
Fiery Speech: Humbaba can induce a minor explosion of flame by speaking, dealing 25d4 fire damage to any one target
Breath that is Death: Humbaba may unleash, every 1d3 rounds, an instant death effect in the shape of a 20 Ft cloud in any space 5 Ft away from him with a save DC of 15
Divinary Coils: Humbaba's intestine-face, if looked into for insights, will show the future, but the save DC for Odour of Death is instead 40; Humbaba also gains a +5 Insight bonus
Enhanced Senses: Humbaba can hear Sixty leagues, has True Seeing, and has Infrared Vision
Induce Plague: If unbound from his charge of the Cedar Forest, Humbaba may at-will cast Contagion on a victim, who is then encouraged to spread the disease before it has visible effects, this can effect plants as well
Invisibility of Microbes: Despite what the name implies, Humbaba does not in fact shrink down to the size of a single celled organism, but rather turns completely invisible, only able to be detected by priests of the Mesopotamian Pantheon or by those with True Seeing
Fire from the Sky: Humbaba may call down a thin sheet of flame dealing 2d10 damage, a lightening bolt dealing 4d10 damage, or a Meteor dealing 6d10 damage; however, the flame sheet can only be called upon thrice, the lightening twice and the meteor once
Poison: 1d4 Con damage every 1d4 rounds
Gargantuan Outsider (Chaotic, Demon, Evil, Extraplanar)
Hit Dice: 50d20 +25 (1,025)
Initiative: +37
Speed: 100 Ft
Armour Class: 86 (Base 40 +8 Divine +13 Natural +25 Deflection)
Base Attack/Grapple: +30/+80
Attack: Bite (4d6)
Full Attack: Bite and
2 Claws (2d8) and
2 Bites (1d6 plus Poison) or Constrict (8d8)
Space/Reach: 55 Ft/50 Ft
Special Attacks: Flood Weapon Shout, Fiery Utterances, Odour of Death, Seven Radiances, Breath that is Death, Induce Plague, Fire from the Sky
Special Qualities: Divinary Coils, Enhanced Senses, Invisibility of Microbes
Saves: +48
Abilities: Str 50 Dex 50 Con 50 Int 50 Wis 50 Cha 50
Skills: Omnicompetent, Maven
Feats: Cleave, Great Cleave
Epic: None
Divine: Flood Weapon Shout, Fiery Utterances, Divinary Coils, Enhanced Senses, Induce Plague, Invisibility of Microbes
Cosmic: Odour of Death, Seven Radiances, Breath that is Death, Fire from the Sky
Environment: Cedar Forest (Bound) or Cutha (Unbound)
Organization: Solitary (Bound) or with Pazuzu (Unbound)
Challenge Rating: 66
Treasure: None
Alignment: Chaotic Evil
ECL: 80
A massive beast towers over you. The multicoloured light it is surrounded by illuminates is face, made of intestines and with bull's horns. It's chest is muscular and covered in thorns and scales, it's thighs are those of a lion and it's feet those of a vulture. His lack of clothing reveals yet another distorted feature, it's serpent-penis, and another snake waves from behind it. A rancid stench overwhelms your senses and you nearly loose your lunch. Massive claws rip through the air and are coming directly at you.
COMBAT
Odour of Death: A DC 30 save against instant death. Any within 40 Ft can pick up the smell, and not breathing doesn't work against this
Seven Radiances: As Prismatic Wall, but the final layer of the shield is instant death at DC 20
Flood Weapon Shout: Humbaba's voice is enough to induce a miniature flood once per round, effecting a 60 Ft area and dealing 20d6 bludgeoning damage
Fiery Speech: Humbaba can induce a minor explosion of flame by speaking, dealing 25d4 fire damage to any one target
Breath that is Death: Humbaba may unleash, every 1d3 rounds, an instant death effect in the shape of a 20 Ft cloud in any space 5 Ft away from him with a save DC of 15
Divinary Coils: Humbaba's intestine-face, if looked into for insights, will show the future, but the save DC for Odour of Death is instead 40; Humbaba also gains a +5 Insight bonus
Enhanced Senses: Humbaba can hear Sixty leagues, has True Seeing, and has Infrared Vision
Induce Plague: If unbound from his charge of the Cedar Forest, Humbaba may at-will cast Contagion on a victim, who is then encouraged to spread the disease before it has visible effects, this can effect plants as well
Invisibility of Microbes: Despite what the name implies, Humbaba does not in fact shrink down to the size of a single celled organism, but rather turns completely invisible, only able to be detected by priests of the Mesopotamian Pantheon or by those with True Seeing
Fire from the Sky: Humbaba may call down a thin sheet of flame dealing 2d10 damage, a lightening bolt dealing 4d10 damage, or a Meteor dealing 6d10 damage; however, the flame sheet can only be called upon thrice, the lightening twice and the meteor once
Poison: 1d4 Con damage every 1d4 rounds