Quartz
Hero
I've been thinking about how to let lightly-armoured fighters get a boost to AC without enabling cheese. Heroes tramping around in full plate isn't very cinematically heroic and was perfectly skewered in Your Highness.
I've come up with this, so please tell me what you think.
Fighter class feature: AC combat bonus.
When wearing no armour or Light Armour the fighter can get a bonus to AC. The bonus does not apply when the fighter is surprised. The bonus may be used instead of but not in addition to bonuses from statistics or class features or other class bonuses. I.e. it is exclusive to those. It stacks with magic armour and shields. The bonus applies only to AC; Dex is still required for finesse weapons.
At 2nd level the benefit is +2
At 5th level the benefit is +3
At 9th level the benefit is +4
At 13th level the benefit is +5
At 17th level the benefit is +6.
You will see that the benefit matches the Proficiency Bonus (except first) but requiring levels in the Fighter class prevents the multiclassing cheese that granting the Proficiency Bonus straight off could encourage.
This gives a maximum AC of 18 for a 17th level fighter in studded leather, which is equivalent to plate. A fighter can still wear plate, of course, which still gives AC when surprised and the benefits of Heavy Armour Mastery if taken.
Comparing with other classes:
The ability might seem inferior to that of other classes but note that the Fighter can wear Light Armour types, which can be enchanted and the Fighter doesn't suffer Disadvantage on Stealth rolls for wearing many armours, in regards to which this ability matches Breastplate + Dex 14 at 9th level. And the Fighter doesn't have to spend time donning armour.
What do you think?
I've come up with this, so please tell me what you think.
Fighter class feature: AC combat bonus.
When wearing no armour or Light Armour the fighter can get a bonus to AC. The bonus does not apply when the fighter is surprised. The bonus may be used instead of but not in addition to bonuses from statistics or class features or other class bonuses. I.e. it is exclusive to those. It stacks with magic armour and shields. The bonus applies only to AC; Dex is still required for finesse weapons.
At 2nd level the benefit is +2
At 5th level the benefit is +3
At 9th level the benefit is +4
At 13th level the benefit is +5
At 17th level the benefit is +6.
You will see that the benefit matches the Proficiency Bonus (except first) but requiring levels in the Fighter class prevents the multiclassing cheese that granting the Proficiency Bonus straight off could encourage.
This gives a maximum AC of 18 for a 17th level fighter in studded leather, which is equivalent to plate. A fighter can still wear plate, of course, which still gives AC when surprised and the benefits of Heavy Armour Mastery if taken.
Comparing with other classes:
- Barbarian: the barbarian gets an AC of 10 + Dex mod + Con mod at level 1, for a max of AC 22 at level 20. A typical Barbarian might have Dex 16 and Con 16 at level 4 for AC 16; the fighter has AC 14. At level 9, the fighter has AC 16 too.
- Monk: as above but with Wis instead of Con.
- Rogue: Dex 16 at level 4 for AC 15 vs AC 14 for the Fighter.
- Arcane spellcasters can take Mage Armour for AC 13 + Dex mod, so likely 15 or 16.
The ability might seem inferior to that of other classes but note that the Fighter can wear Light Armour types, which can be enchanted and the Fighter doesn't suffer Disadvantage on Stealth rolls for wearing many armours, in regards to which this ability matches Breastplate + Dex 14 at 9th level. And the Fighter doesn't have to spend time donning armour.
What do you think?