Three wizards in my game have expressed a desire to go out, find and slay two dragons (drakes) that took part in the first attack on their city and homeland.
The wizards are:
1 Tenth level summoner who only summons, no spells. For those who play Shadowrun he would be a conjurer adept. His tactics are to summon a few fiends and sic them on a target. He has a ring that allows him to control a succubus. He gained this ring by indirectly killing the previous owner and then using luck to take possession of it as he and the succubus wrestled for it. Where the former owner used the succubus as an abyssmal library, the wizard forced her to use favors owed to her for his behalf and made her his joy toy. She is not happy and wants the ring for her own designs.
2 Ninth level elementalist who has some elemental benefits, can breathe underwater for a short period, hold his breath for longer than normal, can eat soil instead of food, and takes less damage from fire. He does flirt with the succubus and wants the summoner to share her, which was declined. The succubus has communicated that if he were to give the ring to her that she would be his. All his spells have to be elemental based.
3 Ninth level Music Master, she casts her magic by playing musical instruments. In her case she has chosen the harp. If she loses her harp she cannot work magic. Her harp has the ability to shatter nearby weapons after which it will need to be tuned. She does have the skill to cast with the harp when it is out of tune but is restricted to lower level magics. Level 1-2
The dragons are a variant called drakes and resemble the dragons shown in Game of Thrones. They are weaker than typical dragons but are far more dexterous, fly faster and are more agile in the air. When the initially attacked they were attacking a group of mercenaries, they were driven off by another ally with grievous wounds, however, rather than finishing them off the ally went to aid his men to avoid casualties.
Currently the drakes are in a camp on an island in the marshes. They have piled up debris to form earthen barriers and have a miserable band of orcs bringing them pilfered livestock to eat as well as providing some form of security.
My players are assuming that the dragons have healed somewhat but not fully. They have no idea if there are allies with the drakes. They will be making their way on foot and by canoe. The summoner is a dandy and has an entourage of hirelings. He has to have his hot bath and massage, detests being dirty. All three have an additional enemy, the original ring owner's apprentice who is merely level four. They tossed her out of her master's tower when they took it for themselves.
Should I allow them to bring their alternate characters to increase their strength even if it also increases the chance of the summoner and elementalist going at each other for the ring?
Alternatively how many additional hirelings would you let them bring if they go the route of hiring men at arms?
Their goals for doing this are mixed. The summoner and elementalist want drake body parts for enchanted clothing, the music master to keep her home safe.
For now I would bet on the drakes I envision the summoner under the water of his bath, rising up to complain at Jeffery for adding too much hot water only to find his tent burning.
The wizards are:
1 Tenth level summoner who only summons, no spells. For those who play Shadowrun he would be a conjurer adept. His tactics are to summon a few fiends and sic them on a target. He has a ring that allows him to control a succubus. He gained this ring by indirectly killing the previous owner and then using luck to take possession of it as he and the succubus wrestled for it. Where the former owner used the succubus as an abyssmal library, the wizard forced her to use favors owed to her for his behalf and made her his joy toy. She is not happy and wants the ring for her own designs.
2 Ninth level elementalist who has some elemental benefits, can breathe underwater for a short period, hold his breath for longer than normal, can eat soil instead of food, and takes less damage from fire. He does flirt with the succubus and wants the summoner to share her, which was declined. The succubus has communicated that if he were to give the ring to her that she would be his. All his spells have to be elemental based.
3 Ninth level Music Master, she casts her magic by playing musical instruments. In her case she has chosen the harp. If she loses her harp she cannot work magic. Her harp has the ability to shatter nearby weapons after which it will need to be tuned. She does have the skill to cast with the harp when it is out of tune but is restricted to lower level magics. Level 1-2
The dragons are a variant called drakes and resemble the dragons shown in Game of Thrones. They are weaker than typical dragons but are far more dexterous, fly faster and are more agile in the air. When the initially attacked they were attacking a group of mercenaries, they were driven off by another ally with grievous wounds, however, rather than finishing them off the ally went to aid his men to avoid casualties.
Currently the drakes are in a camp on an island in the marshes. They have piled up debris to form earthen barriers and have a miserable band of orcs bringing them pilfered livestock to eat as well as providing some form of security.
My players are assuming that the dragons have healed somewhat but not fully. They have no idea if there are allies with the drakes. They will be making their way on foot and by canoe. The summoner is a dandy and has an entourage of hirelings. He has to have his hot bath and massage, detests being dirty. All three have an additional enemy, the original ring owner's apprentice who is merely level four. They tossed her out of her master's tower when they took it for themselves.
Should I allow them to bring their alternate characters to increase their strength even if it also increases the chance of the summoner and elementalist going at each other for the ring?
Alternatively how many additional hirelings would you let them bring if they go the route of hiring men at arms?
Their goals for doing this are mixed. The summoner and elementalist want drake body parts for enchanted clothing, the music master to keep her home safe.
For now I would bet on the drakes I envision the summoner under the water of his bath, rising up to complain at Jeffery for adding too much hot water only to find his tent burning.