The captives thank the party for the kindness, dress, and begin leading them back to their village. They retrace the party's steps a short way, to where the exited the round room with the trap door. Then turn south and cross a narrow rope bridge. It looks rickity, but everyone makes it across fine. The path then leads down a long tunnel, at least a mile, before coming up in a basement, full of wine barrels and stored foodstuffs.
By this time, Ehldannis' spell has worn off, and communication has become more difficult. Evidently, though, this is the basement of the cheif priest's house, whom Octar shoved off the cliff. The women lead the party upstairs, somewhat blindly, but find a door. Outside, the afternoon sun shines dimly through a misty sky, and the leaves of many trees.
The village appears very poor. The houses constructed of mud and wood, and spread out among the trees and swamp. A few people can be seen as the party walks, hunting, cooking, and cleaning, or working in gardens. The tools and dress look primative. Chickens, and goats are plentiful, but no other livestock is seen.
The women lead the party to an open wooden platform over the damp ground. A wooden statue of a tall woman, sowing seeds, stands in the middle. Dhormium recognizes the statue as Demeter, the Greek goddess of fertility and agriculture. Here the women acost a man setting a trap nearby, and begin a long conversation. The greek speakers understand that the women are describing the near-sacrifice, and their rescue. Later they seem to be asking for help of some kind.
The man approaches the party, bows slightly and smiles respectfully. The party understands his introduction as 'Patriclus.' He invites them back to his home. He wears leather armor, and carries a longsword, longbow and a dagger.