Dungeon Magazine #113 Is In

thalmin

Retired game store owner
Dungeon #113 just camie in today, and here is what is included:

Bagged with the mag is a 34x22 poster map of Eberron covering the 5000 miles of Khorvaire.

4 pages of mail

Queen With Burning Eyes Take your first exciting foray into D&D's newest campaign setting with a deadly exploit in Sharn, City of Towers. Descend into the ruined undercity to face the legacy of the daelkyr, aberrations from the evil plane of Xoriat, and come face to face with the Queen with Burnig Eyes. An Eberron adventure for 1st-level characters. By James Wyatt

Practical Magic An investigation into a wizard's disappearance leads to tangles with an unusual mermaid soothsayer and her obediant servitors, a tattoo-covered magical ghoul, and the deadliest necromancer the city of Marsember has ever known. A Forgotten Realms adventure for 9th level characters. By Jason Nelson

Foundation of Flame All hell breaks loose in the city of Cauldron, as a long-dormant volcano sputters to life. The heroes must deal with the terrible consequences, ushering citizens to safety and negotiating fiend-filled streets littered with collapsed buildings. And with the death of the Lord Mayor, who will lead what's left of the city? A Shackled City Adventure Path adventure for 15th level characters. By Chris Thomasson

The Polyhedron section says goodbye with
Get Your Ship Together Futurstic roleplaying games are only as good as their starship rules. This article, written by d20 Future co-author and frequent Polyhedron contributor Rodney Thompson, introduces the concept of starship class templates. Your spaceships will never again be the same.

RPGA News by Ian Richards

Con Reprot: Winter Fantasyby Joe Cirillo

Living Greyhawk: The Knights of Holy ShieldingAll you need to know about a resolute order of knights protecting their homeland from demonic and undead armies on their borders. Although written specifically with the RPGA Network's Living Greyhawk campaign in mind, this article can be adapted to fit any D&D campaign. By Rick LaRue

Global Positioning is a map of a lakeside cottage, complete with a boathouse and that most feasome of all beasts... a GAZEBO.

Also we have the comic strips Downer and Mt. Zogon.
 

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Big Jake

First Post
Sweet! I probably won't get mine for at least another week.

Is Cauldron in for a world of hurt? Is there any mention of the Smoking Eye?

Is there any information on Dungeon 114?
 

thalmin

Retired game store owner
Queen with Burning Eyes is 17 pages long, including 1 map page.

Practical Magic is 20 pages long, including 1 full page and 2 half-page maps.

Foundation of Flame is 29 pages long, including 1 map page.

Get Your Ship Together is 3 pages long, and gives templates for 4 ships: the Alcatraz-class Prison Ship, the Dagger-class Smuggler Vessels, the Nightingale-class Infirmary Vessels, and the Niven-class Deep Space Explorers.

Greyhawk's Knights of Holy Shielding gives info on this organization, some of its members, and Knight of Holy Shielding pretige class, who gets such interesting Specials as Stregth of the Shield Lands, Words of Valor, and Spit on the Old One. Also included is The Code of Knighthood.
 

thalmin

Retired game store owner
Big Jake said:
Is there any information on Dungeon 114?
Dungeon #114 starts the new format.
Mad God's Key is for Living Greyhawk, 1st level
Torrents of Dread is set on the Isle of Dread, for 6th level characters.
Thirteen Cages is a Shackled City Adventure Path scenario for 16th level characters.
Backdrop: The Isle of Dread includes a poster map and new monsters.

Plus Monte Cook's "Dungeoncraft," Wil Wheaton's "Wil Save," and the Campaign Workbook.

ALSO, starting with #114, the maps will be available as pdf's at paizo.com.
 
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Olive

Explorer
thalmin said:
Greyhawk's Knights of Holy Shielding gives info on this organization, some of its members, and Knight of Holy Shielding pretige class, who gets such interesting Specials as Stregth of the Shield Lands, Words of Valor, and Spit on the Old One. Also included is The Code of Knighthood.

Cool. How many pages?
 


thalmin

Retired game store owner
Greyhawk's Knights of Holy Shileding is 6 pages long.
The Eberron map covers a continent that stretches 5000 miles, showing various mountain ranges, plains, some rivers, inland seas, huge forested areas, but no cities.
 

LeapingShark

First Post
Uh oh, you mean the Khorvaire map is that blank version again? (same as the downloadable file from wizards website?) The one without all the words & labels for the cities, roads/rail-lines, territory/location names, etc?? :(
 

drowdude

First Post
thalmin said:
The Eberron map covers a continent that stretches 5000 miles, showing various mountain ranges, plains, some rivers, inland seas, huge forested areas, but no cities.

....wow.... how incredibly useless...


Guess I will have to draw all that in myself :confused:
 


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