dvvega said:
If you want to multi-class like 1st edition (non-human) then you're proposed agreement that at 10th level you will take 1 level of Rogue (at reduced cost) is not really faithful to the 1st edition multi-class system.
True, but I wasn't trying to be. I merely suggested a sort of half-assed, 14%-thought-out house rule that may have been a kind of in-the-middle-compromise between 1E & 3E. My idea is nothing like either 1E or 3E, but I'm just looking for an alternative, that's all.
dvvega said:
In 1st edition all classes were advanced together. Due to the different costs of levelling in each class some (Rogue and Druid) would advance faster than others (Paladin and Ranger).
Yes.
dvvega said:
Therefore you should be buying your levels as you go and spreading them evenly amongst your class choices. So you would start at 3rd level say with Fighter 1/Cleric 1/Rogue 1. Then when you advanced a level to 4th you could choose Rogue then Fighter then Cleric (which is the order that would occur in 1st edition) and the level balances are all there.
OK. I've got a character from 1E who was really happy being a Fighter/Magic-User/Thief. He got to levels 4/4/5. 1) How would the conversion work? 2) From there, how would he then progress? 3) Don't ask me to ask my DM......I don't currently have one! 4) Yes, I'm aware the terminology now is Fighter/Wizard/Rogue.
dvvega said:
If you want to copy the dual-classed human concept then you must take into account that in 1st edition (and 2nd for that matter) you could not use any abilities from the previous class until your new class level passed the old class level.
Ah, a bitchin' idea of Gary's, wouldn't you say? I have another character who did this almost as a career. He had levels in Cavalier, Illusionist, Fighter, and Thief with the end focus looking something like a 7/7 Cavalier/Illusionist who could then advance freely as a Bard. Unfortunately, he never got that far!
dvvega said:
This would include feats, base saves, BAB, etc. Doing so would forfeit all experience gained on that particular adventure. In 3rd edition you gain those abilities and can use them immediately.
True. Is there a compromise ruling, though? Somewhere in between the two?
dvvega said:
Mimicking this option you would have to pretend to be a 1st level character up until the bypass point. At his time you would suddenly gain all the abilities of both classes together, but not pay the experience for it and hence not be a balanced character. For example ... assume you went Figher 10 then Rogue 11. You would suddenly become a 21st level epic character but paid less than half the experience a normal character would to get there. The problem is that 3rd edition is extremely balanced (compared to other editions) in what is a challenge, what is fair, etc.
Ah, but that's exactly why said character SHOULDN'T be epic at that point, because it's unbalanced. There should be a system in place that my brain has yet to create. Hence, the title of the thread.......
dvvega said:
Of course the risk involved in the human version is that you get hit with a Fireball and you don't save most of the time because your base saves have gone back down to +0 +0 +2 or something. The minute you kick in your old class base saves you lose all experience gained for that adventure and essentially revert back to your previous class. So perhaps this BIG caveat could justify the cheap gaining of power once you've surpassed the previous class level.
That's what I always believed. So...........do you have house rules for multi-classing? LoL