KerlanRayne
Explorer
Tau moves farther away in an attempt to escape the cold once again, his magical lights following him. Gesturing to bring forth another spell he pulls out a dart and thrusts it towards the undead creature. When he does so, a brilliant green arrow flies towards his target, striking it in the chest. His hands then quickly brush across an item he is wearing, somehow causing the acid to flare up and cause even more damage than the initial strike.
OOC: Tau moves to H8, repositions his Dancing Lights to be equally spaced 10' away from him on all sides, casts Acid Arrow (2d4 acid damage), and activated his Caustic Veil (+2d6 acid damage).
[SBLOCK=Tau's Current Status]Location: H-8
Initiative: 21
HP: 37/37
AC: 18, FF: 16, Touch: 12 [+2 vs Ranged]
F/R/W: +7/+5/+9
Speed: 30'
Currently Active Spells:
Mage Armor (+4 Armor bonus to AC) [8 hours]
Primal Hunter, Primal Instinct (+5 to Climb, Jump, Swim, Initiative) [24 Hours]
Available Options:
Pearl of Power, 1st lvl (2/2)
Arcanist's Gloves, +2 CL 1st lvl (1/2)
Gloves of the Starry Sky, Magic Missile (3/3)
Healing Belt, 2d8 healing (3/3)
Armband of Elusive Action, avoid AoO (1/1)
Rod of Frost, 2d6 cold to 30' line (3/3)
Minor Metamagic Rod of Sculpt Spell, (3/3)
Burning Veil, +1d6 dmg to Fire spell, (3/3)
Caustic Veil, +2d6 dmg to Acid spell (2/3)
Memorized Wizard Spells [3+3 0th, 2+2+3 1st, 1+1+3 2nd] (Caster Level: 6)
0th (DC 15): Mage Hand, Dancing Lights, Prestidigitation, (Caltrops), (Acid Splash), (Acid Splash)
1st (DC 16): Shield, Lesser Orb of Acid, Nerveskitter, Light of Lunia, (Mage Armor), (Grease), (Blockade)
2nd (DC 17): Alter Self,Melf's Acid Arrow, (Glitterdust), (Web), (Light of Mercuria)
Memorized Archivist Spells [4 0th, 4+1 1st, 3+1 2nd] (Caster Level: 6)
0th (DC 15): Detect Magic, Detect Magic, Mending, Cure Minor Wounds
1st (DC 16): Light of Lunia, Entangle,Primal Hunter, Faerie Fire, Lesser Restoration
2nd (DC 17): Cure Moderate Wounds,Primal Instinct, Mirror Image, Light of Mercuria
[/SBLOCK]
OOC: Tau moves to H8, repositions his Dancing Lights to be equally spaced 10' away from him on all sides, casts Acid Arrow (2d4 acid damage), and activated his Caustic Veil (+2d6 acid damage).
[SBLOCK=Tau's Current Status]Location: H-8
Initiative: 21
HP: 37/37
AC: 18, FF: 16, Touch: 12 [+2 vs Ranged]
F/R/W: +7/+5/+9
Speed: 30'
Currently Active Spells:
Mage Armor (+4 Armor bonus to AC) [8 hours]
Primal Hunter, Primal Instinct (+5 to Climb, Jump, Swim, Initiative) [24 Hours]
Available Options:
Pearl of Power, 1st lvl (2/2)
Arcanist's Gloves, +2 CL 1st lvl (1/2)
Gloves of the Starry Sky, Magic Missile (3/3)
Healing Belt, 2d8 healing (3/3)
Armband of Elusive Action, avoid AoO (1/1)
Rod of Frost, 2d6 cold to 30' line (3/3)
Minor Metamagic Rod of Sculpt Spell, (3/3)
Burning Veil, +1d6 dmg to Fire spell, (3/3)
Caustic Veil, +2d6 dmg to Acid spell (2/3)
Memorized Wizard Spells [3+3 0th, 2+2+3 1st, 1+1+3 2nd] (Caster Level: 6)
0th (DC 15): Mage Hand, Dancing Lights, Prestidigitation, (Caltrops), (Acid Splash), (Acid Splash)
1st (DC 16): Shield, Lesser Orb of Acid, Nerveskitter, Light of Lunia, (
2nd (DC 17): Alter Self,
Memorized Archivist Spells [4 0th, 4+1 1st, 3+1 2nd] (Caster Level: 6)
0th (DC 15): Detect Magic, Detect Magic, Mending, Cure Minor Wounds
1st (DC 16): Light of Lunia, Entangle,
2nd (DC 17): Cure Moderate Wounds,
[/SBLOCK]