This has bugged my recently, especially since I started programming games myself and noticed that it isn't THAT hard to make small, fun games by yourself, even less so if you have some people to help you out.
What I want to see:
1. A third-person "RPG Lite" in the Masters of the Universe... universe
Play as Prince Adam and explore Castle Grayskull, lounge in the park with your cowardly pet pal Gringer, and annoy Men-at-Arms by stealing from his armory. But of course, soon enough Skeletor (or Hordak, or King Hiss) sets in motion another dastardly plan for domination over Eternia! Gather your party of loyal followers like Stonedar and Rokkon, Orco, and others, and receive your quest from the Sorceress or the King himself. Transform into He-Man, greatest warrior of all time, ride into battle on fiercesome Battle-Cat, and show that witch Evil-Lynn that on Eternia, only muscle-bound males may wear revealing clothing!
(Pic from some kind of model viewer as far as I can tell)

2. What about Thundercats? The gameplay is like the old arcade classic Golden Axe (or the recent Sacred: Citadel), simple side-scroling beat-em-up button-mashing action! Tigro's sword is of course the best weapon in the game and it can be upgraded until you are ready to defeat Mumm-Ra.
Thunder! Thunder! Thundercats! Ahoooooow!

3. No mention of Thundercats without talking about Silverhawks as well! The cartoon series with the arguably most awesome, most 80s intro song, plus it has a cyber-cowboy playing his electric guitar... while sitting in the cockpit of his hawk-spaceship! You can't get any more rad than that. For a Silverhawks videogame, I imagine a simple action game with some themed mechanics, like sending out your cyber-hawk companion to scout or attack like a drone, and alternating between ground fights on the series' trademark locations like Starship Casino and Limbo, and spacefights against Mon*Star riding his space-squid.
Tally Hawk!


http://www.youtube.com/watch?v=mzAQu23t19A
4. MASK! How cool were all those transformable cars? Matt Tracker's Thunderbird, Miles Mayhem's Switchblade, and so on. I was always intrigued by the one toy in particular, a highway advertising sign on a pole in which one of Tracker's men hid with a laser cannon. What's the deal with that? Does he really sit in there for days until some villain stumbles through the desert into range of his cannon?

Also of note is the ridiculous incompetence of Miles Mayhem himself, he regularly invests billion of dollars into far-fetched plans and equipment, only to have it all crsh down on him minutes of his similarly inept troops meeting Tracker's team. Seriously, a ginourmous submarine, and it is destroyed after only one engagement? He's gotta have some very generous creditors.
It's Rhino Rig! O M G!!!

And hey... we ALL know where Colin Powell got the the idea that Saddam was hiding his WMDs inside trucks from!
***
There have been so many Turtles games, but what about the other excellent franchises? Farcry: Blood Dragon was pretty hyped before it came out because of it's 80s aestethics, and the people who were kids in the 80s and grew up with all these thinly-veiled and sometimes glorified toy-commercials are in their 30s and 40s now, perfect for selling videogames to!
Any other ideas for videogames based on classic saturday morning cartoons?
What I want to see:
1. A third-person "RPG Lite" in the Masters of the Universe... universe

(Pic from some kind of model viewer as far as I can tell)

2. What about Thundercats? The gameplay is like the old arcade classic Golden Axe (or the recent Sacred: Citadel), simple side-scroling beat-em-up button-mashing action! Tigro's sword is of course the best weapon in the game and it can be upgraded until you are ready to defeat Mumm-Ra.
Thunder! Thunder! Thundercats! Ahoooooow!

3. No mention of Thundercats without talking about Silverhawks as well! The cartoon series with the arguably most awesome, most 80s intro song, plus it has a cyber-cowboy playing his electric guitar... while sitting in the cockpit of his hawk-spaceship! You can't get any more rad than that. For a Silverhawks videogame, I imagine a simple action game with some themed mechanics, like sending out your cyber-hawk companion to scout or attack like a drone, and alternating between ground fights on the series' trademark locations like Starship Casino and Limbo, and spacefights against Mon*Star riding his space-squid.
Tally Hawk!


http://www.youtube.com/watch?v=mzAQu23t19A
4. MASK! How cool were all those transformable cars? Matt Tracker's Thunderbird, Miles Mayhem's Switchblade, and so on. I was always intrigued by the one toy in particular, a highway advertising sign on a pole in which one of Tracker's men hid with a laser cannon. What's the deal with that? Does he really sit in there for days until some villain stumbles through the desert into range of his cannon?


Also of note is the ridiculous incompetence of Miles Mayhem himself, he regularly invests billion of dollars into far-fetched plans and equipment, only to have it all crsh down on him minutes of his similarly inept troops meeting Tracker's team. Seriously, a ginourmous submarine, and it is destroyed after only one engagement? He's gotta have some very generous creditors.
It's Rhino Rig! O M G!!!

And hey... we ALL know where Colin Powell got the the idea that Saddam was hiding his WMDs inside trucks from!
***
There have been so many Turtles games, but what about the other excellent franchises? Farcry: Blood Dragon was pretty hyped before it came out because of it's 80s aestethics, and the people who were kids in the 80s and grew up with all these thinly-veiled and sometimes glorified toy-commercials are in their 30s and 40s now, perfect for selling videogames to!
Any other ideas for videogames based on classic saturday morning cartoons?
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