Eanos Setirav, human inquisitor
The "Gemma" on the roof kicks the undead to the ground so that the group can loot it with the others. She touches her wide-brimmed hat, and her features melt and shift until the familiar, ginger archer is once again standing there.
As Gemma moves to check on Davel, Eanos walks his way down the wall, tapping his shoes again when he reaches the ground to conserve their magics, and quickly grabs up the arrows which survived. At the discussion of the cold undead touch, he cocks his head to one side, as if listening to someone.
"Issolatha's been watching what we're doing," he offers with a bit of a grin,
"And it sounds like she may have a secret or two to share with me that may come in handy. I won't be able to cure the chill in your bones, Tyrien, but might have something to block it if we run into it again."
"Got no interest in breaking the broken, Gemma," Eanos agrees when she asks them to go easy on the boy, though he does squint slightly, studying the pair a moment.
"But now that the shambling nasties aren't shambling, maybe you can tell us what you know about Rosa and Davel, yes?"
[sblock=ooc]Eanos is going to use his Detect Evil ability, with the cone taking in Gemma and Davel where they're at. He doesn't expect to find anything, but at this point, he's not sure just how intertwined this little plot goes, so better safe than and all that.
Level up = sweet
I'm planning to add Halt Undead and Death Ward to Eanos' spells known with the level up. He won't be able to cast Death Ward enough to cover all three folks, but with Dimensional Hop, he might be able to suppress effects for anyone who gets caught in melee.
I briefly considered having him learn Restoration, but the material component cost means we'd still have to run for supplies, anyway, so if we can do that, a priest seems just as fast if not faster. He has a Lesser Restoration scroll, but that's not going to do anything, unfortunately.
Eanos can't do anything with the armor or greatsword, but wouldn't mind carrying one or both of the daggers for the rest of the adventure. [/sblock]
[sblock=mini-stats]
Eanos Setirav
Initiative: +8
AC: 23 (26 w/ SoF, 25 w/Prot Evil)
HP:68 Current: 42
Senses: Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26
CMB: +6
CMD: 21
Fort: +7 (+9 w/ purity, +10 w/ Prot evil)
Reflex: +9 (+10 w/ purity, +11 w/ Prot evil)
Will: +11 (+13 w/ purity, +14 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound
Conditions:
* Deadeye's Lore (8 hours, +4 Survival, track at full speed)
* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)
* Detect Evil
In Hand: Bow
Common Attacks:
+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit & damage / +2d6 damage when using Bane ability
* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.
Arrows: 22/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 22/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 9/10 remaining
Used: none
Judgement (2 choice per): 2/3 Remaining
Determination: 4/4 remaining
Silver Tongued Haggler: 3/7 remaining
Bane: 5/9 rounds remaining
Discern Lies (DC 17): 9/9 rounds remaining
Dimensional Hop: 70'/90' feet remaining
Spells: Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer
* Stealth bonus not stackable with ioun stone
Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]