Jubali: Half-elf female Lore Bard 10/warlock (Fey Pact) 3
(Stat Points: 27, Half-elf racial bonuses: +1 dex, +1 Con, +2 Cha)
Medium Female Humanoid
Armor Class 15 (elven chain, dex)
Hit Points 107 (13d8+39)
Speed 30 ft.
Senses Darkvision 60ft.
Str 8 (-1) Dex 14 (+2) Con 16 (+3)
Int 10 (+0) Wis 12 (+1) Cha 19 (+4)
Alignment chaotic neutral
Languages common, elvish, draconic, sylvan.
TRAITS
Proficiency (+5)
Tools:
Saving Throws: Wis, Cha, Con
Darkvision (60 feet)
Keen Senses
Fey Ancestry
Skill Versatility (Perception, Acrobatics)
Bardic Inspiration (4/short rest; d10)
Son of Rest (d8)
Jack of All Trades (+2; includes initiative)
Bard College (Lore)
Expertise (Stealth, Perception, Acrobatics, Persuasion)
Font of Inspiration
Countercharm
Magical Secrets (10th, Circle of Power, wall of force)
Bonus Proficiencies (College of Lore: Investigation, Arcana, Performance)
Cutting Words (60 feet, creatures immune to charm are immune, uses inspiration)
Additional Magical Secrets (+2 spells any class: counterspell, absorb elements
Pact Magic (Pact of the Chain: Sprite, cast find familiar as ritual)
Eldritch Invocations (Agonizing Blast, Devil Sight)
Fey Presence [10 foot cube, Frightened or Charm until end of next turn, Wis Save]
SKILLS (Passive Perception 21)
History +5, Persuasion +14, Perception +11, Acrobatics +12, Insight +6, Athletics +4, Stealth +12, Investigation +5, Arcana +5, Performance +9
TOOLS: Lute, Flute, Harp.
LEVEL BONUSES: +2 Charisma, Resilient: Con
ACTIONS (Initiative +4)
Melee Attacks— Dagger (2): +7/+7 to hit (reach 5 ft.; one creature).
Hit: 1d6+2/1d4+2 piercing damage
Ranged Attack—Dagger: +7 to hit (range 20/60 ft; one creature).
Hit: 1d4+2 piercing damage
Ranged Attack—Eldritch Blast: +9 to hit (range 120 ft; 3 beams)
Hit: 1d10+4
EQUIPMENT Arcane Focus (bard and warlock), dungeoneer's pack, studded leather armor. gem of seeing, boots of speed, 2 otions of greater healing, permanent components for spells, 2: uses of consumable components per spell, 5: uses of greater restoration.
PERSONAL CHARACTERISTICS
Background -Noble (Daughter of human king of a small kingdom that married an elf woman)
Feature: Position of Privilege
Skill Proficiencies-History (Int), Persuasion (Cha)
Tool Proficiencies: Cards (She enjoys card games that are a mix of chance and skill)
Languages: Sylvan
Appearance: A strikingly beautiful, silvery blond-haired woman with a lithe, voluptuous build and vibrant sky-blue eyes filled with whimsy. Her voice is flirtatious and musical.
Traits: I am always in motion like the wind dancing across the world.
Ideals: Independence (I am beholden to no one and refuse to be confined by the world of human nobility)
Bond: My loyalty to my mother is unwavering.
Flaw: In fact, the world does revolve around me.
BARD SPELL SLOTS: 4/3/3/3/2 (+9 spell attack, DC 17 save)
BARD SPELLS KNOWN: 14 (+2 magical secrets Lore Bard; up to lvl 5)
Cantrips (4): vicious mockery, mage hand, prestidigitation, minor illusion,
1st: healing word, silent image, thunderwave, absorb elements
2nd: see invisibility, suggestion, heat metal
3rd: hypnotic pattern, dispel magic, counterspell
4th: dimension door, greater invisibility,
5th: greater restoration, hold monster, circle of power, wall of force
WARLOCK SPELL SLOTS PER SHORT REST: 2 LEVEL: 2
WARLOCK SPELLS KNOWN (2 cantrips, 4 spells known up to 2nd level)
Cantrips: eldritch blast, chill touch
1st: faerie fire, sleep, hex
2nd: darkness,
(Stat Points: 27, Half-elf racial bonuses: +1 dex, +1 Con, +2 Cha)
Medium Female Humanoid
Armor Class 15 (elven chain, dex)
Hit Points 107 (13d8+39)
Speed 30 ft.
Senses Darkvision 60ft.
Str 8 (-1) Dex 14 (+2) Con 16 (+3)
Int 10 (+0) Wis 12 (+1) Cha 19 (+4)
Alignment chaotic neutral
Languages common, elvish, draconic, sylvan.
TRAITS
Proficiency (+5)
Tools:
Saving Throws: Wis, Cha, Con
Darkvision (60 feet)
Keen Senses
Fey Ancestry
Skill Versatility (Perception, Acrobatics)
Bardic Inspiration (4/short rest; d10)
Son of Rest (d8)
Jack of All Trades (+2; includes initiative)
Bard College (Lore)
Expertise (Stealth, Perception, Acrobatics, Persuasion)
Font of Inspiration
Countercharm
Magical Secrets (10th, Circle of Power, wall of force)
Bonus Proficiencies (College of Lore: Investigation, Arcana, Performance)
Cutting Words (60 feet, creatures immune to charm are immune, uses inspiration)
Additional Magical Secrets (+2 spells any class: counterspell, absorb elements
Pact Magic (Pact of the Chain: Sprite, cast find familiar as ritual)
Eldritch Invocations (Agonizing Blast, Devil Sight)
Fey Presence [10 foot cube, Frightened or Charm until end of next turn, Wis Save]
SKILLS (Passive Perception 21)
History +5, Persuasion +14, Perception +11, Acrobatics +12, Insight +6, Athletics +4, Stealth +12, Investigation +5, Arcana +5, Performance +9
TOOLS: Lute, Flute, Harp.
LEVEL BONUSES: +2 Charisma, Resilient: Con
ACTIONS (Initiative +4)
Melee Attacks— Dagger (2): +7/+7 to hit (reach 5 ft.; one creature).
Hit: 1d6+2/1d4+2 piercing damage
Ranged Attack—Dagger: +7 to hit (range 20/60 ft; one creature).
Hit: 1d4+2 piercing damage
Ranged Attack—Eldritch Blast: +9 to hit (range 120 ft; 3 beams)
Hit: 1d10+4
EQUIPMENT Arcane Focus (bard and warlock), dungeoneer's pack, studded leather armor. gem of seeing, boots of speed, 2 otions of greater healing, permanent components for spells, 2: uses of consumable components per spell, 5: uses of greater restoration.
PERSONAL CHARACTERISTICS
Background -Noble (Daughter of human king of a small kingdom that married an elf woman)
Feature: Position of Privilege
Skill Proficiencies-History (Int), Persuasion (Cha)
Tool Proficiencies: Cards (She enjoys card games that are a mix of chance and skill)
Languages: Sylvan
Appearance: A strikingly beautiful, silvery blond-haired woman with a lithe, voluptuous build and vibrant sky-blue eyes filled with whimsy. Her voice is flirtatious and musical.
Traits: I am always in motion like the wind dancing across the world.
Ideals: Independence (I am beholden to no one and refuse to be confined by the world of human nobility)
Bond: My loyalty to my mother is unwavering.
Flaw: In fact, the world does revolve around me.
BARD SPELL SLOTS: 4/3/3/3/2 (+9 spell attack, DC 17 save)
BARD SPELLS KNOWN: 14 (+2 magical secrets Lore Bard; up to lvl 5)
Cantrips (4): vicious mockery, mage hand, prestidigitation, minor illusion,
1st: healing word, silent image, thunderwave, absorb elements
2nd: see invisibility, suggestion, heat metal
3rd: hypnotic pattern, dispel magic, counterspell
4th: dimension door, greater invisibility,
5th: greater restoration, hold monster, circle of power, wall of force
WARLOCK SPELL SLOTS PER SHORT REST: 2 LEVEL: 2
WARLOCK SPELLS KNOWN (2 cantrips, 4 spells known up to 2nd level)
Cantrips: eldritch blast, chill touch
1st: faerie fire, sleep, hex
2nd: darkness,
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