
Deep beneath the surface of the world lies the Underdark, a realm of endless labyrinthine tunnels and caverns where the sun never shines. The Underdark is filled with races and creatures too numerous to count or list, and foremost among these are the dark elves - the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements in the Underdark as well as the surface world, taking prisoners back with them.
The adventurers in this story have all had the misfortune of falling to just such a fate. Rendered unconscious with drow poison, then collared and shackled, they await in the drow outpost of Velkynvelve for a caravan from the City of Spiders, Menzoberranzan to transport them off to be sold off as slaves or to become entertainment to some dark elf noble.
The first to arrive was Finnan, and he has been captive to long to keep track of the days with no sun for reference. The first couple days he spent cuddled in a ball after the beating he took from the male drow
Imbros. The warrior wanted a ring the halfling wore, and became enraged when he found it was magically attached and un-removable. Once he could walk without limping he was tasked with laundry duties along with JimJar, the drow thinking it funny to assign "short-folk" to the duty of hanging shirts on lines to high for them. There he won his first bet with the notorious gambler JimJar, by hanging more clothes than the deep gnome. JimJar paid the bet off immediatley (Finnan gain 1gp), and smiled saying he will win it back someday. Another of the sunless days found the halfling trying to fill water barrels taller than he was and then trying to maneuver them after they weighed four times what the poor halfling weighed soaking wet (which he was at the time). It was during that cold miserable night hope finally found its way into the halflings heart. The echoing hollow voices that seemed to always whisper among the halfling's thoughts directed him to a secret compartment in rear of the cell he shared with all the other prisoners. In the small cubby-hole he found an old tome much like the one his former master possessed. In fact the cover looked like part of a picture that needed two other books to complete, he knew where one of the books was, but had no ideal as to the whereabouts of the third. Still the new power the book brought was welcome, now if he only had some others to help him escape.
The next waking cycle the drow brought Atallia to the pens. It was apparent her former master had told someone she had worked in the kitchens for her first task was slicing and dicing mushrooms in the kitchens. Again the constant odds man JimJar lost a gold piece, (Atallia gain 1gp) when he bet the young woman she couldn't make the thin mushroom broth that was served to prisoners tastier. And of course once the drow found out, she was no longer allowed on kitchen detail. Given over to operating the lift was actually a better job, because if you were going to escape from the outpost of Velkynvelve, you needed a safe way to get own from the one-hundred foot cliff it was housed on.
It wasn't but a few (hours? days? who knew in the utter darkness), that Thia was brought into the pens, bruised and battered she had been interrogated by the head drow priestess herself
Ilvara Mizzrym. Along with
rays of sickness, and a good old fashion beating the elf maiden was subject to a bazaar line of questioning that left her with more questions than answers as to what happened to her patrol. One thing was certain, she had been betrayed. Being a surface elf the drow took an almost childish gleam when it came to assigning labors to Thia. She had to stack and re-stack stones for no known reason. She had to coil rope, then redo the work if it was found to be to tight or to loose. During the stone stacking labor a piece of flint was among the stones, it was small, sharp, and shaped like a dagger. (Thia gains a flint dagger)
Kildrak entered the pens lastly, and it was a good thing for all the trouble it caused. Before they could even untie the dwarf Ront went into a rage and attacked him. (Kildrak gains 5' length of silk rope) Eldeth came to the other dwarf's aid prompting JimJar to start hollering out odds and trying to take bets. The drow had to put four bolts into the orc before he fell in a heap unconscious. When it came to trying to get the dwarf to preform menial labors the drow had trouble at first, and even beating the dwarf didn't seem to work. It wasn't until this morning when he was assigned to fill water barrels, that the drow changed up tactics. Instead of beating Kildrak for refusing they turned they're whips and scourges on Eldeth. After they were done they left both dwarves in the pen along with Finnan, Thia, Atallia, JimJar, Stool, and Shuushar. All the other prisoners were set out to work.
OOC:
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Thread is all yours, have fun.
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[sblock=Items]
Finnan - 1gp
Atallia - 1gp
Thia - flint dagger
Kildrak - 5' piece of silk rope
All prisoners are currently restrained by drow shackles. A collar and belt fit with a chain to wrist shackles. [/sblock]