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d20 SW RPG NPC Stat Blocks

Buddha the DM

Explorer
The following character (Me!) was made using the generator that I downloaded from http://technologies.okinardae.com/

Harold Nichols: Adult Male Human, Fringer 3/Jedi Guardian 4/Starfighter Ace 1; Init +6 (+2 Dex, +4 Bonus); Def 22 ( +2 Dex, +10 Class); Spd 10m; VP/WP 75/14; Atk +7/+2 melee (1d3+1, punch), +8/+3 melee * (2d8+1, crit 19-20, Lightsaber), +8/+3 or +4/+4/-1 ranged (3d8, crit 19-20, Blaster [Rifle]); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices, Adaptive learning (Astrogate), Barter, Starfighter Defense; SV Fort +10, Ref +10, Will +6; SZ M; FP: 8; Rep: +4; Str 13, Dex 14, Con 14, Int 16, Wis 14, Cha 13.

Equipment: Atmosphere canister/filter (for breath mask) x5, Blank DataCards (for DataPad, 10) x10, Blaster [Rifle], Breath Mask, Camouflage Poncho, Code Cylinder, Comlink [Encrypted], Credit Chip, Data Goggles, Datacard w/ Program x5, DataPad [Personal], Electrobinoculars, Energy Cell x10, Lightsaber

* Harold Nichols has constructed his own Lightsaber.

Skills: Astrogate +16, Computer Use +16, Craft (Starship) +8, Gather Information +3, Intimidate +5, Pilot +23, Read/Write Basic, Speak Basic, Speak Calamarian, Speak Cerean, Speak Ewok, Spot +3, Treat Injury +4

Force Skills: Empathy +5, Enhance Ability +12, Enhance Senses +8, Heal Another +6, Heal Self +8, Move Object +6, Telepathy +4

Feats: Exotic Weapon Proficiency (lightsaber), Force-Sensitive, Improved Initiative, Starship Dodge, Starship Operation (starfighter), Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons)

Force Feats: Alter, Control, Sense
 
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Buddha the DM

Explorer
Valerie Nordstrom: Adult Female Human, Fringer 7/Blockade Runner 1; Init +2 (+2 Dex); Def 21 ( +2 Dex, +9 Class); Spd 10m; VP/WP 60/13; Atk +6 melee (1d3+1, punch), +7 or +3/+3 ranged (3d8, Blaster [Heavy Pistol]); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices, Barter, Familiarity +1, Jury-rig +2, Survival +2; SV Fort +6, Ref +8, Will +4; SZ M; FP: 5; Rep: +2; Str 13, Dex 14, Con 13, Int 16, Wis 14, Cha 14.

Equipment: Atmosphere canister/filter (for breath mask) x5, Blank DataCards (for DataPad, 10) x10, Blaster [Heavy Pistol], Breath Mask, Camouflage Poncho, Code Cylinder, Comlink [Encrypted], Credit Chip, Data Goggles, Datacard w/ Program x5, DataPad [Personal], Electrobinoculars, Energy Cell x10

Skills: Astrogate +17, Computer Use +14, Gather Information +4, Handle Animal +7, Knowledge (Cultures) +9, Knowledge (Scholar) +7, Pilot +26, Read/Write Basic, Read/Write Calamarian, Read/Write Cerean, Read/Write Ewok, Repair +13, Speak Basic, Speak Calamarian, Speak Cerean, Speak Ewok, Spot +7, Treat Injury +7

Force Skills: Empathy +8, Enhance Ability +6

Feats: Force-Sensitive, Skill Emphasis (Pilot), Starship Dodge, Starship Operation (space transport), Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons)
 
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