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Old 11th June 2007, 02:32 PM   #1 (permalink)
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[OOC] Constables of the 14th Ward

The smudged flyer nailed to the bulletin board caught your eye. Despite smoky morning light and the light snowfall the official Magistrate's seal and the large crudely lettered 'I. I.' were clearly visible.

The 14th ward needs you!
Men and Women of action, Ignatious Ironshirt, Magistrate of the 14th Ward is looking for qualified applicants to protect the peace and good order. The special investigative squad is in need of new recruits. Guard, Military, Watch, or Investigative experience preferred but not required. If you have honor, a desire to serve, and the taste for a challenge then the 14th Ward wants you. Present yourself to Ignatious Ironshirt in the second hour after high noon on the 13th at the Magisterial offices. Uniforms and Arms provided to successful applicants.
- [signed] I. I.

We are recruiting up to six players for a homebrew game. Characters will all be members of a special investigative squad in the 14th Ward of the great city of Lauralie Summerhome. We are looking for players willing to post daily or close to it. This game will be somewhat unusual in that there will be two experienced gamemasters working together. In some ways this game is a tribute to long ago days of youth when we whiled away afternoons playing first edition as co-DMs. But this is no trip down memory lane. While there may be a few inside jokes and old friends involved, it will be a 3.5 edition game in an all new world. You can see some of that work at the campaign wiki located here: http://lauraliesummerhomecampaign.wikispaces.com/ You'll also find the character generation guidelines there, as well as starting level, and other details. We will be playing at EnWorld with the wiki serving as an information resource. Once you are accepted into the game you'll have a chance to contribute to the wiki as well. Feel free to post your character there or take notes on what is happening. We will continue to update the wiki with npc's and additional world details as they unfold. We will be using www.invisiblecastle.com for most of the dice rolling. Read the guidelines on the wiki and generate a character draft here for consideration. (The uniforms and arms mentioned in the advertisement are one surcoat and one truncheon.)

This game will not be first come first served. The DMs will evaluate potential characters based on their appropriateness to the style of game we plan and the degree to which we feel they will add to a functional group. Creative background and interesting characters will be favored. However, obviously muchkin types will be more likely to get passed over. Backgrounds and personalities that can't work well with a group are unlikely to be accepted. Let us say that again: good teamwork is a MUST! Don't expect the rest of the party to modify their behavior to compensate for your character's deficiencies, insanity, or just plain weirdness. If you play a freakish character, don't be surprised when you end up in the sideshow. The brooding loner is an overworked cliche, and he is likely to be hung out to dry in short order. While we will not require complete characters for consideration, a detailed presentation is more likely to be received well. Do not expect exceptions to the guidelines presented to be accepted. We've provided a fair list of races and a long list of classes, which should provide fertile ground for character development. This game will be focused on city adventuring and some dungeon adventuring. As members of the Special Squad you will be given assignments, but you will also have plenty of opportunities to freelance, and pursue your own whims, wherever they might take you. The spirit of the City State of the Invincible Overlord, Greyhawk, Lankhmar, Waterdeep and sprawling homebrew cities we've played and gamemastered will live on in Lauralie Summerhome. We plan to provide a mix of high fantasy, low fantasy, high adventure, and a dose of humor here and there, as well. The rest is up to you. Humor (from the DMs) will never intentionally be at player expense, but you will be best served by exercising discretion and maturity at all times, and by remembering that jokes are only jokes, so just SMILE.

Your DMs have many years of experience as players and gamemasters with a variety of games. Scotley is an avid play-by-post gamer, an early adopter of 3rd edition/3.5 dnd, and one of the most creative souls your likely ever to encounter on this plane. While Leif is a relative newcomer to play-by-post gaming and the current edition of the rules, he brings to the game extensive experience with first edition DMing, the talents of an experienced writer, and an insatiable thirst for adventure.

The Rogues' Gallery thread can be found here:

http://www.enworld.org/showthread.ph...92#post3612392

The In character thread can be found here:

Constables of the 14th Ward

The campaign wiki located here:

http://lauraliesummerhomecampaign.wikispaces.com/

Last edited by Scotley; 4th January 2009 at 06:05 PM.. Reason: Recruiting is now closed.
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Old 11th June 2007, 04:10 PM   #2 (permalink)
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This is something I might be interested in, though it looks like there is a lot of info to digest. I'll read through it all and let you know. I wouldn't want to pass up a chance to game with Scotley, though!
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Old 11th June 2007, 04:37 PM   #3 (permalink)
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Excellent. I would love to have you in the game Rhun. There is a lot and we are adding more daily, but I hope you'll find it worth checking out.
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Old 11th June 2007, 05:48 PM   #4 (permalink)
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I'm with Rhun, this looks interesting though I'll need to work my way through more of it before I can even think of an appropriate concept.
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Old 11th June 2007, 05:53 PM   #5 (permalink)
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I'm going on vacation in less than 24 hours, and so won't have all that much time to join a new campaign during the next week. If you're still recruiting when I get back into regular posting (Probably 8 or 9 days from today), I'll see what I can do.
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Old 11th June 2007, 06:04 PM   #6 (permalink)
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Originally Posted by Jemal
I'm going on vacation in less than 24 hours, and so won't have all that much time to join a new campaign during the next week. If you're still recruiting when I get back into regular posting (Probably 8 or 9 days from today), I'll see what I can do.
The game is not first come, first served, so you should have a chance to get in a submission on your return. Have a good trip. Sorry to see you are leaving just as our characters were getting together in IG's game.
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Old 11th June 2007, 06:06 PM   #7 (permalink)
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Originally Posted by Ambrus
I'm with Rhun, this looks interesting though I'll need to work my way through more of it before I can even think of an appropriate concept.
No rush, taking some time to develop a character that fits in with the game concept will make it more likely that you'll get in anyway.
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Old 11th June 2007, 06:17 PM   #8 (permalink)
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Hm. Looking over your wiki, it seems that there are already three PCs listed. It leads me to ask, how many players are you looking to add? Are we all competing for a remaining spot or two?

Edit: It's a shame that gutter-gnomes aren't available as PCs; they sound neat.

So far, I'm thinking of a falconin rogue or scout. In a gritty urban environment, aerial recognisance would be of value for the group. Plus, perching on top of gargoyles and church steeples is just fun.
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Last edited by Ambrus; 11th June 2007 at 07:00 PM..
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Old 11th June 2007, 06:46 PM   #9 (permalink)
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This seems interesting. I was mulling over a few options after reading your wiki, but I like how you work with wizards in your game. Does any renegade training exist in the world, or purely at the Academy? Are Vow feats from BoED allowed?
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Old 11th June 2007, 06:51 PM   #10 (permalink)
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This looks interesting - it looks like a diviner might fit in pretty well here. I'm working on one now.
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Old 11th June 2007, 07:17 PM   #11 (permalink)
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Quote:
Originally Posted by Ambrus
Hm. Looking over your wiki, it seems that there are already three PCs listed. It leads me to ask, how many players are you looking to add? Are we all competing for a remaining spot or two?

Edit: It's a shame that gutter-gnomes aren't available as PCs; they sound neat.

So far, I'm thinking of a falconin rogue or scout. In a gritty urban environment, aerial recognisance would be of value for the group. Plus, perching on top of gargoyles and church steeples is just fun.
We plan to take at least 3 more, and depending on the quality of the submissions more than that. With 2 DM's we can handle a somewhat larger than average group. Gutter Gnomes are neat, that's why we're keeping them as npc's
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Old 11th June 2007, 07:23 PM   #12 (permalink)
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ethandrew: Book of Exalted Deeds and the vows are out, sorry. The LCA does not have a monopoly on wizard training. We'll be happy to help you work in a background that doesn't include them.

Brother Allard: Diviner does seem to be a good fit. I look forward to your submission.
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Old 11th June 2007, 08:01 PM   #13 (permalink)
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This sounds interesting. Would the Urban Ranger variant from UA be acceptable?
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Old 11th June 2007, 09:11 PM   #14 (permalink)
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Originally Posted by Fenris
This sounds interesting. Would the Urban Ranger variant from UA be acceptable?

To paraphrase my esteemed co-DM, Scotley, "We have provided plenty of classes and races for pcs, so don't expect deviations from our posted guidelines to be accepted." That being said, you are free to submit your urban ranger also. We, however, are free to reject him if we don't like him. On the other hand, your proposed character sounds very interesting and fun, so I feel like you have a reasonable chance of being accepted, provided that you are otherwise in compliance with the previously mentioned guidelines.

Last edited by Leif; 11th June 2007 at 09:53 PM..
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Old 11th June 2007, 09:51 PM   #15 (permalink)
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As per the guidelines we'll consider any variant classes from Unearthed Arcana and PH2 that fit. As Leif said, Urban Ranger is one of the ones we favor.
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Old 12th June 2007, 12:46 AM   #16 (permalink)
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Definitely too much material to digest in the short time I have now. It looks interesting. I'll have to go through the wiki when I get home later tonight.

Just off the top of my head from the brief look I got at the character guidelines, I'm probably going to look at an Illumian of some sort working toward Loredelver.
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Old 12th June 2007, 03:56 AM   #17 (permalink)
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This sounds like a really interesting setting. Being an old-school tabletop gamer myself, I cannot resist. I would be interested in playing a knight. Basic character concept as follows:

Alarion
Alarion of Tovarre is the youngest son of a landed knight from a distant land. His home kingdom is surrounded by marauding humanoids and hostile nations, so that the nobles and freemen are raised to be warriors. As he had no hope of inheriting his father's fief (it is a rigid feudal society), he decided to make his name and gain glory as a knight-errant. His travels have brought him to the (to his people) near-legendary city of Lauralie Summerhome.

In the large city, Alarion cuts somewhat of an archaic figure with his armor, weapons, and courtly ways. (He may be considered a barbarian, albeit a polite one). But although brave and prone to rashness, the young knight is basically a decent man, who truly seeks to live his knightly code and help those in need. Though some may find him naive, his travels have shown him that few of those he meets put any worth in truth and honor, and he is not completely gullible. He could not resist answering the Constable's summons for men of honor and daring.


I can have the stats up tomorrow.

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Old 12th June 2007, 04:47 AM   #18 (permalink)
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Interested, I'll read more and hopefully come up with a concept proposal soon...What skills/stats/etc are involved in being a really good Keepstorm player?

I'm thinking maybe of someone who transferred in from another ward because he's trying to woo one of Imago Blackmann's daughters, and figures that putting himself into a position where the guy gets to see what an upright and responsible citizen he is might help or something. This, of course, won't be what's going on if the daughters are some creepy "you evil sicko" age, but I didn't see anything that said they were in pigtails holding dollies in the write-ups.
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Old 12th June 2007, 05:09 AM   #19 (permalink)
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As per the guidelines we'll consider any variant classes from Unearthed Arcana and PH2 that fit. As Leif said, Urban Ranger is one of the ones we favor.

Great, you said "Variants by DM permission only" so I figured I would seek permission first.

Now on the wiki, you said you wanted to be emailed, by I am assuming that this recruiting thread pre-empts that. So would you like character concepts posted here?
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Old 12th June 2007, 06:15 AM   #20 (permalink)
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I'm thinking of submitting a Human Beguiler 5.

Basically he lived as an orphan on the streets until one day when he was 12 he got caught running a con by a constable. Taking an interest in the boy the constable tried to help him turn his life around before he truly went down the wrong path, and became yet another hardened criminal.

Given a chance to turn his life around and discovering someone who truly cared for him the young waif applied himself to this task. While reluctant to give up the skills that had enabled him to survive on the streets he began to find ways to utilise these skills to aid his friend and mentor.

By the age of 15 he was an accomplished snoop able to ferret out vital pieces of information and pass it on to the constabulary, it was a natural progression for him to change from being an informant to being an active agent for the city in his own right, and by the age of 17 be was recruited officially into the employ of the city constabulary.

After 4 years of working in various roles in the constabulary he was ordered to report to his new commander Ignatious Ironshirt, head of the Special Squad.
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