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A: I really do prefer DMing for the most part.
B: I have far too many campaign ideas for one lifetime.
C: Nike's right. Just do it.
So with that in mind, I present another M&M game. I've been thinking lately about the genre, and I wanted to run a game where super-powers are NOT common place.
The world is, in fact, a world much like our own. If you told somebody "I saw so & so pick up a truck", they'd say you watch too many movies. A world where super-heros do NOT exist.
Until now.
Last year you were all normal people, 'average joe's' with no destiny, no greater calling, just the life ahead of you. Now, recently, you've become more, and have been struggling with, learning, and controlling your power and what to do with it.
*Basically what I want to see for character concepts is the following:
NORMAL people who suddenly within the last month or so developed super powers. I don't care what kind of origin they are (Magical, mutation, tech, etc), so long as your character didn't know it was coming (You didn't learn magic, you didn't design a super suit, etc). However you got your powers, it was either an accident or a mystery.
You all have a few other things in common:
1 - You are all between 15 and 21.
2 - You were not extraordinary or well-trained before. (No military, no martial art masters, no super-geniuses, unless it's from your super power)
3 - you are all from the small town of Hixville, on the California coast about half-way between San Francisco and Los Angeles, and know each other. You may be friends, relatives, or just class-mates, but you are all on a first name basis with each other. *Whether you've told anybody about your new 'powers' is up to you*
Character Design:
Keeping the preceding in mind, I'd like aproximately 5 characters. PL 8, 120 points, but please post concepts first.
House Rules:
No luck feat.
No more than 8 ranks in any skill unless it relates to your super-power. (You were 'normal' before)
Maximum trade-offs are 3.
I'd prefer that you each have ONE primary power that is your characters defining super-trait. (super-strong, Shoots Lasers, Flies, etc), rather than an array of powers.
Also, I want each character to have one MAJOR drawback. I've given some examples below
Normal Identity(Shazam!), Major physical limitation(Daredevil), Power loss that affects all powers and/or is fairly common, or a fairly common vulnerability/weakness(Kryptonite anybody?), etc.
The reasoning for this is b/c of how your powers work and why, which will be explained more later in the 'series'.
I'd prefer that you each have ONE primary power that is your characters defining super-trait. (super-strong, Shoots Lasers, Flies, etc), rather than an array of powers.
Uhm, if I go either Super-Speed (consists of quickness, speed and attack power) or a brick (strength+protection) would that be considered more than one trait or would they be acceptable? I have a hard time imagining someone capable of punching through walls, but who would break the hand by doing so because no toughness was gained.
The basic character will be Daisy-Lynn Lewis, your average freshman trailer-trash, who's the average girl in the class, having no particular sports-talent, not attractive enough to become part of the populars, not smart enough to be considered a nerd, yes, basically just the typical average freshman in Hixville.
__________________ Delia in drothgery's Keep on the Shadowfell
Supreme Girl in hero4hire's Freedom League Unlimited
Tenna in arcanaman's Empire in the Dark
Keira in Jemal's Past Tense
Kira in timbuktu's Halls of the Minotaur
Rigi the Kobold in Isidorus' Keep on the Shadowfell
Tara in Rayex' Stranded, the confused
Maki in ishalleatyourflesh's Monster Madness
Aiyana in Azor Grimcleavers' Rise of the Runelords
by one primary power, I meant I don't want people with a lot of disparate or thinly-related abilities, I want the characters to be fairly straightforward, not jacks-of-all-trades.
Bialaska - Both of those concepts would be ok by me.
Reveille - Yikes, you picked two things I was about to add to the list of don'ts. Incorporeality and Teleportation make it far to easy to go around/through obstacles, as I've discovered.
Though I suppose fo the 'permeation' type, it depends on exactly what you mean by that?
Reveille - On second thought, A teleporter might be ok if you kept it to short range and/or sight range. It all depends on what you plan on doing with the power, I suppose.
Reveille - On second thought, A teleporter might be ok if you kept it to short range and/or sight range. It all depends on what you plan on doing with the power, I suppose.
I was thinking along the lines of Jumper's Davey Rice.
So I guess I'll have to go with the second concept. No problem there.
I'm running that kind of campaign right now IRL. It's great fun trying to figure out how the world would react to the emergence of superpowers.
Maybe I could mooch off some idea!
I think I'd want to play a powerful telekinetic. Sort of a more laid back, less megalomanical Magneto: He enjoys his newfound powers and is a bit arrogant about it. He won't keep them a secret. As soon as he is in control of his new abilities, he'll flaunt them and go to the press. He doesn't want to rule the world though, or go on insane crime sprees. He just wants to enjoys his fame and perhaps put his powers to good use in exchange for good pay. Having a glimmer of social responsibility, he would feel compelled to step in to stop an out of control mutant if he felt there was no one else for the job.
He will not accept undue govermental control, though.
Reveille - Jumpers an awesome show, but long range teleport is hard to DM for, much like really high end super-speed/flight. the ability to go anywhere in a few seconds makes GM's live's difficult.
Mal - Welcome aboard, TK's one of my personal faves.
concepts so far look interesting, lets start seeing some sheets & Background/personality info. (Considering you're all 'normal' people, background won't need to be too developed. It's more about your personality, your powers, and what you intend to do NOW.)
Though one thing to keep in mind - I want people who feel the need to 'do the right thing'
New Concept & a question
Concept: Undying Intellectual (Regeneration & Immunities)
Just curious before I go developing a backstory, are these character still in school? Stiil in high school or grduated from and now in college?
I ask because I was thinking about a abackground for my character that she had already graduated from high scholl but couldn't afford college and had to get a job to help her ailing family.
Woah, this character seems to be very Powers loaded. When your normal identity costs around 5 PP, with you being a normal absolute nobody, that leaves a LOT for powers.
__________________ Delia in drothgery's Keep on the Shadowfell
Supreme Girl in hero4hire's Freedom League Unlimited
Tenna in arcanaman's Empire in the Dark
Keira in Jemal's Past Tense
Kira in timbuktu's Halls of the Minotaur
Rigi the Kobold in Isidorus' Keep on the Shadowfell
Tara in Rayex' Stranded, the confused
Maki in ishalleatyourflesh's Monster Madness
Aiyana in Azor Grimcleavers' Rise of the Runelords
New Concept & a question
Concept: Undying Intellectual (Regeneration & Immunities)
Just curious before I go developing a backstory, are these character still in school? Stiil in high school or grduated from and now in college?
I ask because I was thinking about a abackground for my character that she had already graduated from high scholl but couldn't afford college and had to get a job to help her ailing family.
Max age was 21, I think you have left high school a few years before you reach that age. Unless you're a complete imbecile. :P
__________________ Delia in drothgery's Keep on the Shadowfell
Supreme Girl in hero4hire's Freedom League Unlimited
Tenna in arcanaman's Empire in the Dark
Keira in Jemal's Past Tense
Kira in timbuktu's Halls of the Minotaur
Rigi the Kobold in Isidorus' Keep on the Shadowfell
Tara in Rayex' Stranded, the confused
Maki in ishalleatyourflesh's Monster Madness
Aiyana in Azor Grimcleavers' Rise of the Runelords
Jonathan Alexander Ramirez is a 16 year that has recently graduated from high school. He was smart enough to do very well in school and managed to skip a couple of grades due to his burgeoning intelligence. He has always been smart and attentive.
Two months ago John started working at a local hardware store to help support his family. He would have loved to continue his education but in his heart family comes first. His father was diagnosed with kidney cancer and his family just doesn’t have enough money to pay all the bills. Jonathan has been working full time and giving his parents the majority of his paycheck minus his cost of living expenses.
Two weeks ago Jonathan was stargazing on a late Friday night and saw a meteor flying through the constellations. It suddenly quickened its pace and changed its velocity, heading right for earth. John didn’t know what has happening at the time until the meteor entered earths’ atmosphere. The meteor was certainly very large but chunks of it came apart and collided in various parts of the world. The largest chunk headed straight for Jonathan. Jonathan tried to outrun it but to no avail. The meteor hit his body with full force and he was out for the count. He thought for sure that he was dead.
Two days later he awoke in his bed at home thinking that it must have been a dream. He had no idea of how he got home and suffered no memory loss so he resumed his daily life. Two days later his car engine failed on him and he had to walk to work. The day had been typical until he got off work. On the walk home a mugger sliced him across his right forearm and the wound pulsed with a sickly green ambiance. In less than six seconds the wound had completely healed itself. The mugger ran off, fearing for his life and Jonathan was perplexed as hell.
Jonathan knows he can heal pretty damn fast, but he doesn’t know of his other abilities.
Shayuri - I think Shapeshifter would be the better way to go for what I have in mind. What kind of shapeshifter were you thinking of? Disguises? Real creatures? Make believe creatures? One or two alternate forms, or many?
Reveille - You could be out of school, though you do have to have a reasonable way of knowing the other characters (At least enough to be able to put face/name together). Maybe your 'job' is at the local 7-11?
A note on powers - what kind of regeneration/immunities were you thinking? I'd rather not have an 'invincible-dude' running around.
ALSO, I forgot to include this in the opening post, so I'll go back and edit it in, but also put it here so you all see it.
I want each character to have one MAJOR drawback. I've given some examples below
Normal Identity(Shazam!), Major physical limitation(Daredevil), Power loss that affects all powers and/or is fairly common, or a fairly common vulnerability/weakness(Kryptonite anybody?), etc.
The reasoning for this is b/c of how your powers work, which will be explained more later in the 'series'.
Reveille - You could be out of school, though you do have to have a reasonable way of knowing the other characters (At least enough to be able to put face/name together). Maybe your 'job' is at the local 7-11?
A note on powers - what kind of regeneration/immunities were you thinking? I'd rather not have an 'invincible-dude' running around.
Okay, I've developed my ideas. Yes, ideas. I lost my first post, but here goes again:
1) Facade - She wakes up as if from a deep slumber, and is slowly overtaken by a creeping horror as she realizes she has no idea who or where she is. Stumbling outside, she sees a woman...and when she grabs her arm, she changes into her. Now she finds she can find no concrete way to know who she was. Facade has the power to "sample" a person or substance by touching them. She can then become a precise duplicate of the person, right down to their DNA...or if it's a substance, she can 'become' that substance, taking on its characteristics. Only by following the clues in her possession when she awoke, and following strange dreamlike wisps of memory, can she hope to rediscover her identity. But is it something she will want to know when she's learned it?
2) Max Power - Max wants to be a cop. His dad's a security officer, and his grampa is a fireman. Running around in a uniform, responding to emergencies is in his blood, right? Well these days it's not ALL that's in his blood. Lately there's been a pressure building up inside him, like he was being slowly inflated with air. One day on the way to school that pressure reaches a critical mass...and he finds himself violently expelling a tremendous blast of some kind of energy! With some time he finds that this energy is constantly building inside him, and if he doesn't periodically find times to let off steam, it will erupt from him after reaching a certain stage, causing immense, uncontrollable damage!
3) Casper - Cassandra Soaring-Eagle is an oddity in this town; a Native American. Her folks are rumored to be retiring from the casino biz, and for some reason have left the reservation. They keep to themselves though, so no one really knows. By day Cassandra is a polite, quiet high school girl. By night she feels a strange power pulsing within her. She can move with inhuman grace and speed, perform superhuman feats of athletics. She struggles with the question of whom to serve with these nocturnal powers. Her community...or herself.
4) Stormbairn - Rochelle McKendrick is a 'stormbairn,' a baby born under the eye of a big storm in the old Irish way. Though she's always been a free spirit, tempestuous and mercurial, now things are going even farther. Strange clouds gather, and lightning flashes, when she's angry. If she's happy, the skies are blue even as the TV claims there's a downpour. Mists trail after her like playful ghosts, and when she laughs gales howl along with her. Worse, her moods have become more and more extreme, and less controllable. Does she control the storm, or does the storm control her? Or worse, is there not even a difference anymore?
If any of these particularly strike your fancy to develop into a full concept, please let me know. Otherwise I'll pick one and have a sheet for you asap.
__________________ Check out the Story Hour I'm in!
Here's an idea I have which I always wanted to play: The Artist (I can't think of a better sounding name). The artist is a 18 year old teen age boy who has dreams of becoming rich and famous artist. Recently he discovered that he has the ability to spontaneously cause the things he creates to temporarily come to life (a combination of create object/animate object(summon).
I realize that "animate object" can be a potential banned power, so I could easily switch it to illusion or another power if need be.
As of this moment I can't think of any good drawbacks for him beyond his being powerless when he isn't able to create a piece of art (I don't want to go addict weakness route).
Well, if the recruitment isn't "first come, first serve," then I'd like to propose Jack Sullivan, a troubled young man, around eighteen years old and a likely high school dropout, who has developed pyrokinetic abilities (the Fire Control power, obviously). When I have more time, I'll flesh the character out more, but I figured I'd get the basic concept out there, at least.