System Being Used: D&D 3.0/3.5
Saga of the Dragon Cult (a series of dungeon crawl classics) Date recruitment will end: Feb 9th, may be extended.
This is the recruitment thread and will be repurposed to the game's OOC thread.
This is my first time GM'ing a play by post game, so be warned!
I will be using some modules that focus on the classic dungeon crawl kind of play, so a good mix of character classes would be a good idea.
Books allowed for character creation: PHB, DMG, Psionics HB, Complete Arcane, Unearthed Arcana, savage species (will need GM approval).
Spells: I have an extensive collection of spells scattered in various books. If you want to use a spell that is not in the PHB, tell be what book it is in and if I can find it, I will generally allow it.
I am advertising for players primarily on games I am playing, to players I know. Those players will have dibbs. I am looking for about 6 characters, counting on player atrition to drop it to 3-5.
Posting frequency will vary. Due to work schedule, I will be nearly unable to post wednesday through saturday. Sunday through tuesday I will be able to post at least once a day, likely more.
I will be posting links to a rogue's gallery thread for this game.
Character generation: 32 point buy, max hp's first level, subsequent level's HPs are all natural rolls.
Slots taken:
Voda Vosa - Barb/Warrior type?
Scott - Rogue?
Helfdan - Paladin
Commentary: Ok, so far we could use arcane or divine casters or even psions, but hey, it's not my party braving the depths...
BTW, I do like to experiment and sometimes allow players to custom make spells/powers/feats. Just so ya know. I'm just fun that way. I also like to... Oh, I'll just let you find out on your own.
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
How will you handle ability score generation and hit points?
Voadam, ability scores are 32 point buy, Max HP's at first level, subsequent levels are what you roll, even ones.
Glad to see you both here, Scott and Helfdan! Paly and rogue will be fine. I will edit the first post to keep track...
Are you using the DCC 35 Known World Gazeteer Cosmology?
My first thought was a warlock who had pacted with one of the dark gods/demons there for power but this is incompatible with a paladin so I will come up with a different concept.
Are you using the DCC 35 Known World Gazeteer Cosmology?
My first thought was a warlock who had pacted with one of the dark gods/demons there for power but this is incompatible with a paladin so I will come up with a different concept.
Just clarifying, 3.0 psionics handbook or 3.5 expanded psionics handbook?
DCC 35 Known World Gazeteer Cosmology: Not using that, I'm not sure what it is. You could make a warlock with a fey pact (a la 4th ed), or the star pact (a la 4th ed), or design some other power source. I have a warlock concept that is technically infernal, but was thrust upon him unwillingly. There's lots you can do.
I have the 3.0 PsiHB in hard copy which I am familiar with, and I have a digital copy of the 3.5 version that I haven't really dug into that much. I will generally use 3.0 (due to familiarity) unless it conflicts in an important way.
Location: columbia, missouri, u.s. of north america, terra, sol III, Milky way, third demension
Posts: 4,754
oooo
A fey based woarlock can get interesting. in the sat. table top game i am in, there is a warlock with a fey based "thing" his summoned creatures, instead of being undead, are creatures with the woodling template. he is level 6 right now and rides a displacer beast with the woodling template.
his history was that he was possed by a fey spirit to begin with. his tribe saw he was tainted with this dark spirit and basically kicked him out. the character is bassed on an Afican tribal origin.
Name: Tuk "Heavy hand" Apeldan
Class: Fighter
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral
Str: 16 +3 (10p.) Level: 1 XP: 0
Dex: 14 +2 (6p.) BAB: +1 HP: 13 (1d10+3)
Con: 16 +3 (10p.) Grapple: +4 Dmg Red: 0
Int: 13 +1 (4p.) Speed: 30'(-10) Spell Res: 0
Wis: 09 -1 (2p.) Init: +2 Spell Save: +0
Cha: 08 -1 (0p.) ACP: -4 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +4 +2 +2 +0 +0 +0 18
Touch: 12 Flatfooted: 16
Base Mod Misc Total
Fort: 2 +3 +5
Ref: 0 +2 +2
Will: 0 -1 -1
Weapon Attack Damage Critical
Spiked Chain +4 2d4+3 x2
Net +3 - -
Sling +3 1d4+3 x2
Languages: Common, Dwarven.
Abilities:
Human:
* Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
* Human base land speed is 30 feet.
* 1 extra feat at 1st level.
* 4 extra skill points at 1st level and 1 extra skill point at each additional level.
* Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
* Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Feats: Exotic weapon prof. Combat expertise. Improved trip
Skills Ranks Mod Misc Total
Climb 4 +3 +7
Intimidate 4 -1 +3
Jump 4 +3 +7
Equipment:
Scale armor 50gp 30lb
Shield, large, wooden 7gp 10lb
Chain spiked 25gp 10lb
Net 20gp 6lb
Sling 1gp
Bullets
Bed roll
Flint and steel
Iron pot
X days of trail ration
Waterskin
Money:
Money?
__________________ English is NOT my native language!
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
A fey based woarlock can get interesting. in the sat. table top game i am in, there is a warlock with a fey based "thing" his summoned creatures, instead of being undead, are creatures with the woodling template. he is level 6 right now and rides a displacer beast with the woodling template.
his history was that he was possed by a fey spirit to begin with. his tribe saw he was tainted with this dark spirit and basically kicked him out. the character is bassed on an Afican tribal origin.
will that help for any ideas for you?
African fey- Hmm, reminds me of a book I read once about creatures known as the Shetani.
Anyways, I will try to review characters by the 8th at the latest. I will be working wednesday through saturday, and I frequently don't get home untill late, so no promises there. Also, it seems like ENworld has been flakey again lately. Hopefully it won't mess us up.