A Campaign With a Silly (But Interesting) Twist

Would you play in this campaign?

  • Of course I would! Hail the god of cheese!

    Votes: 20 22.0%
  • Probably, but the mechanic is a bit silly.

    Votes: 12 13.2%
  • Maybe, but I would groan every time Kayso was mentioned.

    Votes: 27 29.7%
  • No, I doubt I could get over it enough to have fun.

    Votes: 32 35.2%

airwalkrr

Adventurer
This is related to this thread, but the idea is much simpler. Here's the idea. I would begin a campaign in a fairly generic world (let's say Forgotten Realms) where the players can play pretty much anything they want. They can choose their own ability scores and play any race/class combo using any sourcebook they want to pick spells, skills, feats, items, whatever.

However, this world contains an unusual deity names Kayso, the god of cheese. Kayso's portfolio is clearly nothing spectacular and he is revered by few. He is merely a demigod who is usually related to obscure festivals attended only by dairy farmers, but he has another unusual quirk. At times, he has been known to appear before a mortal and name the mortal as his champion. Whenever this occurs, the mortal is swept away to places unknown and never heard from again. Sometimes this has occured often, even as often as two champions being named in the same day, while others Kayso has not been seen for years. His ways are truly mysterious. The other deities never interfere and such characters are often the stuff of legend in their own time, but quickly fade into obscurity (much like Kayso himself) for reasons unknown. Sages have difficulty finding reference to most of Kayso's champions and many have even speculated that perhaps this is the demigod's doing. At any rate, one thing is certain, Kayso's habit of picking up champions has done nothing but serve to balance the world. Occassionally, he has taken a powerful villain, other times a great hero, but he has always taken exceptional individuals, in fact, individuals that were often proclaimed to be TOO good at what they did. One of the stranger facts concerning him is that Kayso has no clergy and the occassional fool who claims to be Kayso's divine agent (usually a dairy farmer gone mad) has never been able to demonstrate the ability to cast divine spells.

Mechanically, I would merely explain to the players that they are allowed to play whatever they want, within reason. They are free to ask me my opinion on whether or not something is too powerful, but as soon as see one particular character becoming problematic for balance issues (such as realizing that I have to design an encounter specifically to fight one character just to give him a challenge, likely resulting in disaster for the other party members), I will declare that Kayso has descended from the heavens and named that character his champion. The character is immediately retired from the campaign and the player must create a new character with a different build. This encourages the players to police themselves and build effective but reasonable characters. But it also lets them play exactly what they want (unless they insist on powergaming to the max). Kayso would in no way be a prominent fixture in the campaign. In fact, he would probably never even be mentioned unless it was absolutely necessary.

What do you think? Would you play in this campaign?
 

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If I play in this campaign, my primary goal will be to incrementally tweak every character I play until he is named a champion of Kayso.

Possibly not the effect you had in mind. :p
 

So you would not feel bad if your character was named a champion of Kayso? Also, remember, incrementally tweaking with DM feedback is fine. If you asked, I would tell you if it pushed the limit.
 

I would play and like the above poster my goal would be to be named a champion of Kayso. I'd powergame and munchkin like mad. Since I write for the game, and I can choose from any suppliment I could probably get taken every game.
 


I think I'd have an issue simply because I wouldn't like the idea that my character could go if the DM and I don't agree on the definition of power gamer. I played a rogue\fighter that whooped much butt. I actually had one of the other players tell me he had never seen a rogue played that way before and was shocked at the damage I could do.

Now, there was nothing strange about the character, nothing beyond the main book, and I was dishing damage on par with or better than the fighter, along with all the rogue skills. The trick was I was always thinking about placement of my character and maximizing my sneak attacks and such.

Now, I'm not saying you would, but you've left yourself open ended enough you could zap me out simply because I played an efftive combat build of a rogue. So if this is a group of old friends that have gamed together for a long time, then I'd probably be for it. If this was a blind game where most folks are new, I'd probably pass.

I actaully thought for a minute you were going to have the whole party chosen by the god of cheese to be his champions. Only to find out that he is actaully some form of overgod from another plane and they have just been selected for a gloriously short life as his actaul champions against the forces seeking to destroy the whole thing. BTW, the massive graveyard on his domain, yeah that's their predecessors, but don't worry, I'm sure you'll fare better. After all, you're the god of cheeses champions.

-Ashrum
 




It would depend entirely on my estimation of your arbitrariness and your taste.

You're basically excusing an in-game punishment for a metagame balance issue... "blue bolt from beyond" is an old trope, and it's not intended to be used often.

Cheers, -- N
 

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