Pbartender
First Post
It's obvious from the changes for ranged weapons from 3E to 4E that they were subjected to Fun > Realism.
Right. And you need to make sure you're using the same standard for firearms.
If you try to inject realistic firearms ("I just don't see muzzle-loading firearms as being reloadable in a reasonable amount of time in combat" == Realism > Fun) into a game loaded with fun ranged weapons, no one will use them. You'll end up with heroes using longbows and slings to fight pirates who are wielding pistols and cannons.
Load Move or even Load Standard is a reasonable compromise, so long as the firearms receive other benefits to make up for it (High-Crit and Brutal ranged weapons are in notoriously short supply, and pistols would be a good candidate as an Off-Hand weapon). Make the player choose between reloading another more useful action.
With Load Move, if the player reloads he gets the choice between attacking or moving, but not both.
With Standard Load, if the player reloads he can never attack, but he can move.
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