Alaxk Knight of Galt
First Post
The player might consider the life of their character more important if character death had greater meaning. In older editions of the game, death often meant starting a new level 1 character if the party couldn't afford a raise dead and even raise dead wasn't guaranteed to work.
3rd Edition really changed this paradigm with common XP advancement for all classes and the challenge system. It became a social taboo at the gaming table to have characters at different levels. Try asking a player to roll up a level 1 character to group with level 7 characters.
The next time your players callously allow their characters to be slaughtered, ask them to roll up level 1 characters. I'm betting the next time such a situation occurs, the characters will gladly drop their magic swords.
3rd Edition really changed this paradigm with common XP advancement for all classes and the challenge system. It became a social taboo at the gaming table to have characters at different levels. Try asking a player to roll up a level 1 character to group with level 7 characters.
The next time your players callously allow their characters to be slaughtered, ask them to roll up level 1 characters. I'm betting the next time such a situation occurs, the characters will gladly drop their magic swords.