spinmd
Fishy DM
So, I have been using Obsidian for my last two modules that I DMed and the mechanics have gone very well and the DCs are fair for the party's level. The roleplaying, not so much, a skill challenge framework still feels a little artificial, but that is an issue to resolve with my group and not a problem of the system.
Where I have a question, is with combat skill challenges where there is a penalty for failure. A good example would be disabling the magic crossbow turret trap from the DMG where if you fail the skill challenge to deactivate the control panel, it blows up on you. How would I resolve this with the Obsidian system?
Where I have a question, is with combat skill challenges where there is a penalty for failure. A good example would be disabling the magic crossbow turret trap from the DMG where if you fail the skill challenge to deactivate the control panel, it blows up on you. How would I resolve this with the Obsidian system?