OCCUPATIONS
Here are the Occupations from the book that make the most sense to me for this game. Listed after the name of the Occupation are the skills upon which you can spend your skill points (EDU x20).
Please note that we can create other Occupations to fit a particular character concept (assuming none of the ones below can be made to fit).
ARTIST: Art, Craft, Fast Talk, History, Photography, Psychology, Spot Hidden, and any one other skill as a personal or era specialty.
ATHLETE: Climb, Dodge, Jump, Martial Arts, Ride, Swim, Throw, and any one other skill as a personal or era specialty.
AUTHOR: History, Library Use, Occult, Other Language, Own Language, Persuade, Psychology, and any one other skill as a personal or era specialty.
CRIMINAL: Bargain, Disguise, Fast Talk, Handgun, Locksmith, Sneak, Spot Hidden, and any one other skill as a personal or era specialty.
DILETTANTE: Art. Craft, Credit Rating, Other Language, Ride, Shotgun, and any two other skills as personal or era specialties.
DRIFTER: Bargain, Fast Talk, Hide, Listen, Natural History, Psychology, Sneak, and any one other skill as a personal or era specialty.
ENTERTAINER: Art, Credit Rating, Disguise, Dodge, Fast Talk, Listen, Psychology, and any one other skill as a personal or era specialty.
JOURNALIST: Fast Talk, History, Library Use, Own Language, Persuade, Photography, Psychology, and any one other skill as a personal or era specialty.
LAWYER: Bargain, Credit Rating, Fast Talk, Law, Library Use, Persuade, Psychology, and any one other skill as a personal or era specialty.
MUSICIAN: Art, Bargain, Craft, Fast Talk, Listen, Persuade, Psychology, and any one other skill as a personal or era specialty.
POLICE DETECTIVE: Bargain, Fast Talk, Law, Listen, Persuade, Psychology, Spot Hidden, and any one other skill as a personal or era specialty.
POLICEMAN: Dodge, Fast Talk, First Aid, Grapple, Law, Psychology, and any two of the following: Bargain, Drive Automobile, Martial Arts, Ride, or Spot Hidden.
PRIVATE INVESTIGATOR: Bargain, Fast Talk, Law, Library Use, Locksmith, Photography, Psychology, and any one other skill as a personal or era specialty.