Converting monsters from Dragon magazine

freyar

Extradimensional Explorer
Maybe best just to leave it out in this case, since they really answer to Llllthh, the untrademarked spider demon goddess. ;)
 

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Shade

Monster Junkie
They're more like equipment. ;)

Let's just leave the familar/cohort/mount/bff options up to the DM.

Updated.

Here's the next one...

Drop Spider (Huge variety)
CLIMATE/TERRAIN: Any non-arctic
FREQUENCY: Rare
ORGANIZATION: Platoon (pack)
ACTIVITY CYCLE: Any
DIET: Carnivore
INTELLIGENCE: Low (5-7)
TREASURE: Nil
ALIGNMENT: Chaotic evil
NO. APPEARING: 2-10
ARMOR CLASS: 6
MOVEMENT: 18, Wb 12
HIT DICE: 2+2
THAC0: 19
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-6
SPECIAL ATTACKS: Poison, webs
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Nil
SIZE: M (5’ diameter)
MORALE: Elite (14)
XP VALUE: 420

Drop spiders are web-spinning huge spiders specially trained to launch themselves off the deck and lower themselves via web strands onto ships, groundlings, or anything else passing beneath the windship. Even if a drop spider’s web strand is severed unexpectedly, the spider can often (80%) react quickly enough to shoot another strand, reaffixing itself to the Xakhun vessel before the end of the same round, so long as it remains within 30 feet of the windship. Moreover, the spider can withstand falls of any distance due to a unique cartilage structure in its legs. Thus, a drop spider could fall hundreds of feet and land on the ground without injury. However, for every 100 feet fallen, the drop spider must spend one round “stabilizing” itself. During this period of recovery, the spider cannot attack and suffers a -4 penalty to Armor Class.

Drop spiders have a thin mesh between their legs that enables them to glide toward designated targets with greater accuracy. They do not plummet uncontrollably, instead spiraling downward, seeking the best place to land and attack.

Drop spiders bite their prey, injecting Type D poison. In creating these beasts, the Xakhun also tampered with the venom. Not only does the affected victim suffer damage, but the poison causes severe disorientation. Anyone failing a save vs. poison succumbs to this “residual effect” immediately, suffering a -2 penalty to attack rolls and saving throws. This effect is not cumulative with multiple bites.

Drop spiders can shoot their webs either to secure a line to climb (or descend) or to entangle a foe. In the latter case, treat the drop spider’s web as that of a large spider, except that the drop spider’s web is a single strand with a range of 30 feet.
 

Cleon

Legend
They're more like equipment. ;)

Let's just leave the familar/cohort/mount/bff options up to the DM.

Updated.

Since we're reluctant to use the closed content "L**th" word, why does it have "Vengeance of L**th" in the first paragraph? :p

Here's the next one...

Drop Spider (Huge variety)

Either take a Medium Monstrous Spider and turn it into an Int 6 Magical Beast, or take a Phase Spider and reduce it 1 size and give it a Monstrous Spider's Web special attack.
 

freyar

Extradimensional Explorer
That'd be a good start. Should also add slow falling (similar to monk) and immediate action web spinning, I think.
 

Shade

Monster Junkie
Since we're reluctant to use the closed content "L**th" word, why does it have "Vengeance of L**th" in the first paragraph? :p

I'm not reluctant. Hell, I think we have Lolth in the Creature Catalog!

Either take a Medium Monstrous Spider and turn it into an Int 6 Magical Beast, or take a Phase Spider and reduce it 1 size and give it a Monstrous Spider's Web special attack.

Hmm...might try both and see which looks better...
 

Cleon

Legend
I'm not reluctant. Hell, I think we have Lolth in the Creature Catalog!

Hmm...might try both and see which looks better...

I prefer to apply the "half size" progression the SRD Monstrous Spider uses (+4 Str, +2 Con) on the Phase Spider rather than standard size reduction.

Here's the numbers:

Medium Phase Spider #1: Str 9, Dex 19, Con 12, NA +1, bite 1d4
Medium Phase Spider #2: Str 13, Dex 17, Con 14, NA +1, bite 1d4
Medium Monstrous Spider: Str 11, Dex 17, Con 12, NA +1, bite 1d6

#2 plus a 1d6 bite works best for me.
 



freyar

Extradimensional Explorer
Hmmm. These just seem a bit more agile to me, given that they can save themselves with web lines. But I'll go along if Shade favors Dex 17 too.
 

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