! YMMV.There's also the kobold problem. If an inferior opponent who can only hit on a 20 crits you with every hit, that makes combat too swingy. It shouldn't be impossible to have a non-critical hit.
Make it full damage before confirmation and let the roll add even moar damage or cool things like tripping.
This is the supposed thing they were playtesting in the second "leaked" report. If this is actually the case, I have no problems with this. Don't like the confirmation roll? Fine, drop it and just use max damage like 4e.
I don't see what the issue is.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.