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Kaodi

Hero
I think that there is a bit an open question whether it is really the best and most appropriate path to take to have a D&D cartoon that does not actually represent any version of D&D very well at all. Maybe it was nice once upon a time to have a D&D cartoon featuring a bunch of kids from the real world trapped in a fantasy prison, but that does not represent anything even close to the average game of D&D.

A new D&D cartoon... should feature the animation of G. I. Joe Renegades, and the bloodletting of Inuyasha.
 

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Hussar

Legend
I think that there is a bit an open question whether it is really the best and most appropriate path to take to have a D&D cartoon that does not actually represent any version of D&D very well at all. Maybe it was nice once upon a time to have a D&D cartoon featuring a bunch of kids from the real world trapped in a fantasy prison, but that does not represent anything even close to the average game of D&D.

A new D&D cartoon... should feature the animation of G. I. Joe Renegades, and the bloodletting of Inuyasha.

That may be true, but I think you're missing the point. Because there isn't really an "iconic D&D" to hold up, exactly what are you going to base the cartoon on? The D&D cartoon works because it actually connects to kids. They can imagine themselves in that situation and relate to the characters.

I mean, what would a Dungeons and Dragons cartoon actually be about? A bunch of lame fantasy rip-offs meeting at the Color Animal Inn, receiving a quest from a cloaked stranger in the corner and going off to dungeon crawl? Oh, wait, that was the D&D Movie wasn't it?

If they were going to go that route, I'd much, much rather see a Drizz't cartoon done. At least they could bank on a writer that regularly hits the NYT Best seller lists and has, what, 20 some novels under his belt. I'm pretty sure there's some material there that could be mined.
 

Klaus

First Post
The thing with the D&D Cartoon is that, symbolically, it sums up the concept of D&D *perfectly*: kids find themselves in a fantasy land, fighting evil monsters with cool weapons and great teamwork.

And yes, making a generic "D&D" series doesn't tap into the best D&D stories. Make a "Ravenloft" miniseries, a la Game of Thrones, based on the novel "I, Strahd". Make a "The Legend of Drizz't" cartoon. Follow the survivors of Cyre in an "Eberron" series.
 

Kaodi

Hero
That may be true, but I think you're missing the point. Because there isn't really an "iconic D&D" to hold up, exactly what are you going to base the cartoon on? The D&D cartoon works because it actually connects to kids. They can imagine themselves in that situation and relate to the characters.

While it is true that there is not really an iconic D&D, I think that is distinctly different than than there being nothing that is recognized as basically "not-D&D" . To borrow from another popular anime, Naruto already shows a model of kids fighting and using "magic" at the adult level in a pseudo-real world. There is no need to have kids from the actually "real world" transported to a fantasy world in order for people to identify with them.


I mean, what would a Dungeons and Dragons cartoon actually be about? A bunch of lame fantasy rip-offs meeting at the Color Animal Inn, receiving a quest from a cloaked stranger in the corner and going off to dungeon crawl? Oh, wait, that was the D&D Movie wasn't it?

If they were going to go that route, I'd much, much rather see a Drizz't cartoon done. At least they could bank on a writer that regularly hits the NYT Best seller lists and has, what, 20 some novels under his belt. I'm pretty sure there's some material there that could be mined.

True, there are some questions as to what it would be about. But for one, was the D&D Movie bad because it stuck to the tropes, or was it bad because it was poorly executed? I would say it is far moreso the latter. And I would not necessarily be opposed to a series based on existing D&D stories, though I am not sure that Driz'zt would really be appropriate (the drow are too easily savaged in the presse if they are a central plot element).

Small modifications could work though. A group of young wannabe heroes (15-17) is passed over for an important quest because of their age and inexperience. Instead, the quest giver sends a bunch of people they found at a local tavern, who promptly get themselves killed or corrupted, and then the young guns are the only ones left with the skills to clean up the mess. This would have the advantage of both referencing and poking fun at a classic D&D trope, a trick that can often be used to great effect.
 


Yora

Legend
Why kids anyway? Kids are perfectly capable to comprehend adult protagonists and I don't think they are even the targeted customers for D&D. Holding old customers is more important than reaching out to new ones, and most people who already play D&D are in their 20s to 40s. How would you explain a D&D cartoon for kids to them, even if they are not the targeted audience.
 

Kaodi

Hero
Meh, it would look way too much like a Legend of the Seeker rip-off.

Been a long time since I read any of the books, and I only ever saw one episode of the series, so I cannot say I understand in what way this would be the case.
 

Mercutio01

First Post
The thing with the D&D Cartoon is that, symbolically, it sums up the concept of D&D *perfectly*: kids find themselves in a fantasy land, fighting evil monsters with cool weapons and great teamwork.

And yes, making a generic "D&D" series doesn't tap into the best D&D stories. Make a "Ravenloft" miniseries, a la Game of Thrones, based on the novel "I, Strahd". Make a "The Legend of Drizz't" cartoon. Follow the survivors of Cyre in an "Eberron" series.
I have the series DVDs and my daughter loves them. I love them from a nostalgia point of view, but they don't do it for me as an adult. There's also the issue that all the kids are humans, and the one wizard is about as inept as it gets for much of the storyline, and the cavalier is just annoying. Plus, the Dungeon Master serves too much as a Deus Ex Machina, and really doesn't need to be a present force in a show.

As bad as He-Man or She-Ra look when glancing back at them, they still hold up fairly well. I think they hold up better than the D&D cartoon, and I say that having just watched several episodes of each with my daughters.

I think Eberron or Strahd would tinge a little dark, but a Drizzt cartoon could do okay, except that you'd inevitably have to change parts of it and piss off a large fan base. You'd be better with a new character, perhaps the "iconics" that people keep talking about in other threads. Create new characters to latch onto.

I mean, what would a Dungeons and Dragons cartoon actually be about? A bunch of lame fantasy rip-offs meeting at the Color Animal Inn, receiving a quest from a cloaked stranger in the corner and going off to dungeon crawl? Oh, wait, that was the D&D Movie wasn't it?
It doesn't have to be that, though.

There are several elephants in the room here. There's the first D&D movie was not good. The second was better, but still not good. The Dragonlance cartoon movie had some serious pacing problems. But those were all poor in execution, not coming from a poor background story, which is what you've got above.

The next elephant to look at is Avatar: The Last Airbender. It was extraordinarily successful, superbly executed, with tons of flavor, an engaging storyline, and it catered to multiple audiences. D&D does this as a game. How come it can't capture that in a cartoon? The world at large is much more open to fantasy than it was in the 80s, especially when you consider Harry Potter, Narnia, LotR, and the ubiquity of WoW.

I think, if D&D were to get back into cartoons (and they should!), looking at the model of success that is Avatar is a starting point. Rich world with tons of fluff? Check. Likable characters that are competent? Check. Adheres to the adventure myth a la Joseph Campbell? Check. Sophisticated yet simple with clear rules for the mechanics in the world? Check.

That's what I want to see. And having seen that it can be done, I have few doubts that it can be done again.
 

Klaus

First Post
The D&D comic book, written by John Rogers (who has experience writing movies and TV series like Leverage), could serve as a basis for a D&D cartoon or TV series. The important thing is to make the characters appealing. Otherwise the quests just fall flat.

As for D&D Cartoon: I disagree that it doesn't hold up well. Sure, Presto and Eric (and Uni) are a product of their times. But the same concept, re-done for this decade in a vein similar to Thundercats, would rock.
 

Yora

Legend
There are some really good Star Wars comics. Something like Knights of the Old Republic for a D&D weorld could be quite good.
 

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