Years ago there was a thread here:
http://www.enworld.org/forum/genera...s-change-you-int-member-different-race-5.html
Where the whole point was that if you, real-world you, could choose to be turned into a specific creature race/type from any D&D book, what would it be?
A common answer, and a very munchkin one, was LeShay, from the 3e Epic Level Handbook. It's essentially the most uber-Elf you've ever seen, physically is essentially an elf with white hair and pale eyes, and a CR 28 to go along with it.
I ran across that thread last night, and realized just how ridiculously powerful that epic-level race could be on modern real-world Earth, or even the Urban Arcana setting for d20 Modern which posited an Earth that coexists alongside other D&D worlds as just an alternate material plane (albeit one where magic is weaker).
On my long commute to work this morning, I started thinking about how a single LeShay could conquer the world. Seeing this thread again rise made me think about the subject even more.
One LeShay could conquer the Earth. One. Wouldn't even have to make a single attack roll. By the time it came to attack rolls, Earth would be more on the side of the LeShay than the people trying to stop him.
First, you've got a CHA of 47, with a Bluff skill of +71 and a Diplomacy skill of +77, and a continuous Charm Monster gaze (DC 53). Looking at the Diplomacy skill rules, that means with just a full-round action they can turn somebody from Hostile to Friendly. . .guaranteed. With a second full-round action they can make their attitude Fanatic for 18 days: so loyal they will fight to the death and even get a +2 bonus to STR and CON. If you spend 12 seconds with somebody they can go from being willing to kill you, to willing to die for you, and that's with no saving throw, leaving out that Charm Monster gaze.
Even if targets are completely immune to Mind Affecting effects, that only negates the Charm Monster gaze and the Fanatic attitude (but not Friendly).
A Bluff skill of +71 means that even a ridiculously outrageous lie is totally believable unless the subject has at absolute least a Sense Motive bonus of +33 (to see through it on a natural 20).
Think what that can do with public speaking. People have changed the course of world history with a lot less.
Combine that with Detect Thoughts at-will (DC 30) and a +24 Gather Information and +59 to Listen, Search and Spot. You're going to be incredible at finding out information as well.
Add in an INT of 33 for ability to plan and scheme.
Then realize you have Alter Self as an at-will spell-like ability, Greater Teleport at-will, +71 on your Disguise skill, and the Polyglot feat (which lets you naturally speak all languages). You can flawlessly teleport anywhere in the world on only a few seconds notice, look like anybody, speak any language. With the Knowledge: Local +59 of a LeShay, you'll also know the traditions, cultures, legends and ways of pretty much every community and society on the planet, definitely enough to blend in as a local and relate to eveyone as if you're one of them.
Hide and Move Silently of +70, plus Greater Invisibility at will, and when combined with your Greater Teleport, you basically go anywhere and nobody notices you.
Then look at your defenses. You've got 825 HP, an AC of 52, DR 15/Epic AND Cold Iron, immune to all poisons and diseases, Fast Healing 10, and a +66 Concentration to try to cast Greater Teleport or Heal in the middle of a fight. Fortitude save of +29, Reflex save of +44, and Will save of +35. . . and an Armor Class of 52 (touch AC 47), and a +21 bonus to initiative.
A lone LeShay can take the form of any person on Earth, speaking any language, and go anywhere, speaking to individuals or groups for only seconds and turning them into utterly loyal followers, even former enemies. Not constrained by any Earthly barriers or borders, able to be in Hollywood at 12:00, Tokyo at 12:05, Paris at 12:10, and Washington at 12:15, having made allies and learned valuable information at each place. They might not even know you're the same person thanks to disguises. You could singlehandedly look like an world-spanning organization that somehow has perfect communication amongst its members.
You could quickly network your way into legitimate appointments with world leaders. . .who within moments are more loyal to you than their own countries. Inside of a week you could have everybody from billionaires to Kings and Presidents as absolutely loyal subjects. Gifts of money could have you as a multi-billionaire in your own right, getting diplomatic immunity wouldn't be too hard when you have heads of state who take their marching orders from you. Before long you could probably end up as absolute monarch of a small country.
Turn invisible and walk around hospitals randomly casting Heal on the terminally ill. Build up goodwill with a de facto cure for anything. With a Charisma of 47 and the ability to appear anywhere in the world and cure virtually any disease or mental illness and even grievous trauma? You could start a religion like that real quick.
Finding an Epic Weapon on Earth is not likely, and even most military small arms are unlikely to break 15 points of damage in a single hit without a lot of bonuses from the operator, even then being able to inflict well over 800 points of damage before Greater Teleport can be cast is very unlikely with anything short of a nuclear weapon or an entire infantry battalion opening fire simultaneously. The stats for a Hellfire Missile are in d20 Modern Menace Manual. . .and he could easily survive several direct hits, so a strike from a Predator UCAV (Drone) would just rough him up a litle.
With as many friends as he would have, just trying to stop him with force would start World War III (or make whoever tried it the most wanted criminals in the world), even if it failed.
If this was the antagonist to an adventure (or the pointman for an invading force), by the time the PC's might even realize something is when every major world leader and the CEO's of every major world corporation all appear to be on the same page about something, even when it's a complete turnaround in policy and might not be in their best interest normally. . .right as a rash of dozens of miraculous cures appear at a hospital somewhere and rumors are surfacing about some mysterious messiah who can cure any disease with just a touch, if you'll just sit down and talk with him for a few moments, and if they manage to track him down they find he's legally protected as the Ambassador from another country (or perhaps even the King/Emperor of that nation) and any direct attack on him is severely punished under law.
. . .all in a world where the highest level characters only go up to Level 20, and spells only go up to 5th level (or with complex "incantation" rules, up to 7th level as complicated and expensive rituals).