Stormonu
Legend
Imagine if you will - ignoring all other classes - a fighter and a wizard standing apart from each other on the field of battle. The wizard, described as a reality hacker, facing off against his nemesis, reality incarnate. Where the wizard tells the laws of physics to go in a corner and shut up, the fighter bitch slaps some sense in them and sends them back into the fray - makes them work to his advantage.
With this premise in mind, what quasi-mundane abilities would the fighter need to counter/negate the a variety of the wizard's spells to keep them viable. And while, "disrupt his spell" is certainly one option, I don't want it as the default; assume the wizard's got it off.
Where possible, I'd like to see a "mundane" solution - it might be stretching the truth, but should sound feasible within the mythical bounds of what is humanly possible. Preferably something the fighter can gain with a feat, ability or use of CS dice. I'm not so much looking for actual mechanics as much as story-based solutions that "sound feasible".
A few examples:
Wizard casts Arcane Lock on a door. Fighter uses his innate strength to rip the door oof the hinges, shoulder charge it in or hacks in down with a single mighty blow.
Wizard casts Invisibility. The fighter squints, carefully scans the area and then whirls around, plunging his weapon into the surprised mage.
Wizard casts Wind Wall. Unfazed, the fighter draws back his bowstring, observes the whirl of leaves and sand kicked up in the clashing gusts, and with a single exhale times his arrow shot so that the chaotic breezes guide the arrow to its mark.
Wizard flies up and away. The fighter prepares a plunging shot with his bow or desperately hurls his weapon at the mage. The strike shatters the wizard's concentration, causing him to plunge back to the ground. (if the wizard moves out of weapon range, well, he ought to be out of spell range)
The wizard drops a fiery inferno on the fighter. Suddenly, leaping from the flames the fighter barrels out of the fire, his armor barely darkened, with weapon upraised and a snarl on his lips.
The wizard dominates the fighter, imposing his will on the hapless warrior. With a grunt and the shake of his shoulders, the fighter's will casts off the domination and the backlash drives the wizard to his knees. As the wizard gasps, a trickle of blood seeps from his nose...
The wizard conjures a deadly illusion to distract the fighter. Without blinking, the fighter passes though the mirage, unwavering in his pursuit of the wizard.
The wizard surrounds himself in enchantment, taking the form of a massive beast of evil. With a lightning fast strike, the fighter evades the tranforming mage's clumsy strike and smashes the wizard in his face. Reeling from the blow, the stunned wizard collapses back into his original form.
With a smirk, the wizard conjures a wall of impenterable force before him. His lopsided smile falters as the warrior hacks at the barrier, sending waves of coruscating force in all directions as the barrier thins....
The mage laughs as he teleports away. But as the hole in reality closes as the wizard departs, the fighter grasps at the mage, and forcibly hauls him back...
Other ideas to give the fighter some teeth against the reality hacking of the wizard? Or even against the rigors of adventuring life that can't always be solved by whacking it over the head?
With this premise in mind, what quasi-mundane abilities would the fighter need to counter/negate the a variety of the wizard's spells to keep them viable. And while, "disrupt his spell" is certainly one option, I don't want it as the default; assume the wizard's got it off.
Where possible, I'd like to see a "mundane" solution - it might be stretching the truth, but should sound feasible within the mythical bounds of what is humanly possible. Preferably something the fighter can gain with a feat, ability or use of CS dice. I'm not so much looking for actual mechanics as much as story-based solutions that "sound feasible".
A few examples:
Wizard casts Arcane Lock on a door. Fighter uses his innate strength to rip the door oof the hinges, shoulder charge it in or hacks in down with a single mighty blow.
Wizard casts Invisibility. The fighter squints, carefully scans the area and then whirls around, plunging his weapon into the surprised mage.
Wizard casts Wind Wall. Unfazed, the fighter draws back his bowstring, observes the whirl of leaves and sand kicked up in the clashing gusts, and with a single exhale times his arrow shot so that the chaotic breezes guide the arrow to its mark.
Wizard flies up and away. The fighter prepares a plunging shot with his bow or desperately hurls his weapon at the mage. The strike shatters the wizard's concentration, causing him to plunge back to the ground. (if the wizard moves out of weapon range, well, he ought to be out of spell range)
The wizard drops a fiery inferno on the fighter. Suddenly, leaping from the flames the fighter barrels out of the fire, his armor barely darkened, with weapon upraised and a snarl on his lips.
The wizard dominates the fighter, imposing his will on the hapless warrior. With a grunt and the shake of his shoulders, the fighter's will casts off the domination and the backlash drives the wizard to his knees. As the wizard gasps, a trickle of blood seeps from his nose...
The wizard conjures a deadly illusion to distract the fighter. Without blinking, the fighter passes though the mirage, unwavering in his pursuit of the wizard.
The wizard surrounds himself in enchantment, taking the form of a massive beast of evil. With a lightning fast strike, the fighter evades the tranforming mage's clumsy strike and smashes the wizard in his face. Reeling from the blow, the stunned wizard collapses back into his original form.
With a smirk, the wizard conjures a wall of impenterable force before him. His lopsided smile falters as the warrior hacks at the barrier, sending waves of coruscating force in all directions as the barrier thins....
The mage laughs as he teleports away. But as the hole in reality closes as the wizard departs, the fighter grasps at the mage, and forcibly hauls him back...
Other ideas to give the fighter some teeth against the reality hacking of the wizard? Or even against the rigors of adventuring life that can't always be solved by whacking it over the head?
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