Can I just chirp in again on the original point.
I'm a fan of Jedi in the Star Wars setting. When I ran a d20 Star Wars game, it had two Jedi PCs in it, and the concept was the group were working for the Jedi council as troubleshooters leading up to the Clone Wars.
When I played WEGs d6 Star Wars, one of the characters played a burned out Jedi in hiding, and my character became a force user and studied under him, until their character eventually got corrupted and turned to the dark side. WEG corruption mechanic was excellent and really added atmosphere to playing a Jedi.
However I think that FFG have got EotE right, and I think their whole approach to Jedi is correct.
If you look at what is in EotE you can play a Force Sensitive character that with experience can do pretty much everything you see Luke, Ben and Yoda do in the original trilogy. That seems to accurately reflect Force Users in the era FFG seem to be aiming at.
I imagine that the later books particularly the last one will allow for more showy stuff, that appears in the prequel trilogy and expanded universe, post RotJ. I hope they introduce a darkside corruption mechanic in that last book as well (if not in the second book).
This delayed release gives players a chance to grow in power like Luke does in the films, and EU, it also give FFG a chance to get a lot of feedback on how the Force works before they introduce additional complexity and rules. It should be seen as a bonus.