This is a discussion started in another thread discussing 5E at 11th level. A few of us want to see how a high level group (13th) will do using the 5E rules for encounter design including the 6 to 8 encounter day. Flamestrike and Iserith will do some encounter design as their assertion is 5E high level encounter design works if you design the encounters properly. I'll design the PCs, maybe CapnZapp and Zaardnaar can toss in some input because we believe high level optimized groups can in general steamroll the game if the DM doesn't modify the game outside the rules such as using way higher than Deadly xp calculations or designing monsters far in excess of the parameters in the DMG (this is more what I do).
Discussion occurring in this thread: http://www.enworld.org/forum/showthread.php?479866-Design-Debate-13th-level-PCs-vs-6-to-8-Encounter-Adventuring-Day
Please feel free to join in the lively debate.
Discussion occurring in this thread: http://www.enworld.org/forum/showthread.php?479866-Design-Debate-13th-level-PCs-vs-6-to-8-Encounter-Adventuring-Day
Please feel free to join in the lively debate.
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