Capn Charlie
Explorer
I needed a palate cleansing short game between campaigns, and I have just decided to do this. It was going to be a comically dark game anyway, and this will set a perfect tone. I kind of want the characters to be uneasy amongst each other, and now there is a concrete mechanic to make it out with more treasure than anyone else, and should lead to some interesting shenanigans.
We're doing session zero on new year's day, and combining it with "character draft" (we will break down race, class, background and boons by rarity, shuffle them, and let players draft them ccg style to determine the options each has to build their character).
After that, I will start iterating this at the table and let you know how it goes.
We're doing session zero on new year's day, and combining it with "character draft" (we will break down race, class, background and boons by rarity, shuffle them, and let players draft them ccg style to determine the options each has to build their character).
After that, I will start iterating this at the table and let you know how it goes.