Mercule
Adventurer
So, when I finally decided to close put my 25 year old setting to stay a new one, and, as part of that, reveal a few secrets top the players and let them finally take down the Sauron-type overlord that had been a major factor for 15 years, that wasn't a campaign? Even though it took four years to do so?In my humble opinion, anytime the players and DM sit down at a table and decide "This is the story, this is where you start, and this is where you end/complete the story"... is not a 'campaign'. If it has an actual 'end'; as in after they defeat the final end bad guy behind the whole thing, the DM stops DM'ing that group of PC's and 'ends' that time line.
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