Garthanos
Arcadian Knight
So, every PC will eventually pick one, but they do have a meaningful choice.
a choice between a handful instead of between a couple dozen other options... is significantly less choice than before.
So, every PC will eventually pick one, but they do have a meaningful choice.
It really isn't so much that the Mage is better than the Wizard, it's that the Mage's powers, and the errata to Wizard powers that accompanied it, are better, on top of the Wizard already having across the board superior powers as a controller.I just don't think it is worth trying to parse out the e-era updates. You could ban the classes, but why really even bother? Truthfully its a tossup if the Mage is actually better than the Wizard (it gets some better things and some worse things, but the powers all work for both, so who cares really?).
That only made them even more feat-tax-like, I'd say lose the original expertise feats, too, they were never necessary to begin with. And they're not the only offenders, all sorts of feats, tactics, and class features, some of them paragon and even epic, are casually obviated by eFeats, some with no prerequisites.If you don't really want to use E-Classes AT ALL, then I'd say just ditch them, but keep the new feats! The Essentials Expertise feats BTW are fine, they give you some sort of new option, PLUS the attack bonus. So, every PC will eventually pick one, but they do have a meaningful choice.
Sure, but unless you're prepared to just manually do your character sheets, you're not going to go back anyway, so why bother? And if you ARE going to grope through books to build characters, then you're either not using ANY errata at all, or you will be having a lot of fun... Vastly easier to just live with it. The difference isn't really THAT huge.It really isn't so much that the Mage is better than the Wizard, it's that the Mage's powers, and the errata to Wizard powers that accompanied it, are better, on top of the Wizard already having across the board superior powers as a controller.
That only made them even more feat-tax-like, I'd say lose the original expertise feats, too, they were never necessary to begin with. And they're not the only offenders, all sorts of feats, tactics, and class features, some of them paragon and even epic, are casually obviated by eFeats, some with no prerequisites.
It wasn't enough to scuttle D&D - a testimony to how robust balance can be, I suppose - but it felt like a workman like attempt.
I probably wouldn't, but Garthanos seems to have the off-line builder wrapped around his little finger.Sure, but unless you're prepared to just manually do your character sheets, you're not going to go back anyway, so why bother?
I know, it's just my impression.Meh, I don't agree. I mean, there's things about Essentials I don't like, but it was at worst just a bit misguided.
I agree with the irony part. Take something that's a must-have because it's too powerful, and give it more power to differentiate it from similar alternatives? Yep, it's even more must-have than ever.The E-era Expertise feats though are actually LESS 'tax-like' for the very reason that they give you more, ironically.
Keep the Essenitals expertise feats, without the +3 bonus, then. ;P Some of them, like Staff Expertise, would /still/ be annoying enough to ban in that form.The problem with crap like Weapon Expertise was it gave you NOTHING except a bonus to-hit. There wasn't any narrative aspect to it AT ALL. So it was purely a 'tax' in the sense of depriving the player of choice in building his character.
It really isn't so much that the Mage is better than the Wizard, it's that the Mage's powers, and the errata to Wizard powers that accompanied it, are better, on top of the Wizard already having across the board superior powers as a controller.
Yeah, that does give you more options!I probably wouldn't, but Garthanos seems to have the off-line builder wrapped around his little finger.
Keep the Essenitals expertise feats, without the +3 bonus, then. ;P Some of them, like Staff Expertise, would /still/ be annoying enough to ban in that form.
I probably wouldn't, but Garthanos seems to have the off-line builder wrapped around his little finger.
It is, and I don't really find it OP. You're a staff caster, you're probably able to toss close attacks anyway, but it annoys me the way it just erases the OA consideration from your tactical thinking, and that it does so just so casually - if it were Epic or even Paragon, it wouldn't be so annoying.hehe, well, I like the staff, it seemed like a fun option, but it is pretty strong.
It is, and I don't really find it OP. You're a staff caster, you're probably able to toss close attacks anyway, but it annoys me the way it just erases the OA consideration from your tactical thinking, and that it does so just so casually - if it were Epic or even Paragon, it wouldn't be so annoying.