machineelf
Explorer
I was discussing the monk with a player in my group. We both agreed that the monk gets too few ki points and is one of the weaker classes for that reason. Monks get 1 ki per level, so at third level the monk has 3 ki points. With 3 ki points at that level, the monk can do a couple of things in a fight and then is left with nothing but a simple melee attack until the next short rest. At 10th level, with only 10 ki points, again the monk can't last long before he burns through all those ki points, and is left fairly weak from then. Weaker than a 10th level should be in my opinion.
Now, I don't think the monk is badly unbalanced; just a bit unbalanced. And I think that a slight nudge would make a big difference. My feeling is that increasing a monk's ki points by 50%, round up, would be in that "just right" zone. So at third level, the monk would have 5 ki points instead of 3. Not a big increase, but more reasonable to my mind. And by 10th level, the monk would have 15 ki points. Again, more reasonable.
Thoughts?
Now, I don't think the monk is badly unbalanced; just a bit unbalanced. And I think that a slight nudge would make a big difference. My feeling is that increasing a monk's ki points by 50%, round up, would be in that "just right" zone. So at third level, the monk would have 5 ki points instead of 3. Not a big increase, but more reasonable to my mind. And by 10th level, the monk would have 15 ki points. Again, more reasonable.
Thoughts?