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D&D 5E (OPTIMIZATION) THE NAMELESS KING ! THE WIZARD's NIGHTMARE! LAST BOSS

pukunui

Legend
BUT Armando's statement is wrong (EXPLICITLY) and jeremy has no good reputation. Wood Elf Magic effective learn that spell.
I will admit to being wrong in this case. You are right that the Wood Elf Magic feat specifically uses the word "learn", so in that regard, part of Armando's interpretation is wrong (the part where he says the feat doesn't say you learn the spell).

So yes, in this case, I think Jeremy was not necessarily paying close enough attention to what he was agreeing with.


That all being said, I am still not convinced that the intent behind these feats is to let you cast those spells with spell slots. I would be happy, as a DM, to rule that they work the same as Magic Initiate, insofar as you can cast them with spell slots if you have a spellcasting class for which they are class spells ... however, I acknowledge that I am not the DM in this case, so I will abide by your interpretation until such time as more conclusive clarification is provided one way or another.


The simulacrum can't cast wish. It was already used by the CL, and since the Sim is a copy, it's copied with the 9th slot used up. And the Sim will never get spell slots back.
Are you sure about that?
 
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mgshamster

First Post
Are you sure about that?

Yes. It was one of the hurdles that the simulacrum chain wizard had to overcome. It's why that tactic requires a wish to make sim 1, then long rest, then have the Sim cast a Sim spell copy of the wizard. Sim 2 is now full up on spell slots. From there, each sim can make another sim of the wizard with a 7th level slot and still have wish available.

It's also a build that's never going to be allowed at any table - except maybe a table that also allows the coffeelock. And it will surely beat the coffeelock, as nothing can top the infinite simulacrum wizard.

No, if casted via a Scroll.

How many Legendary magic items does this build have?
 

FrogReaver

As long as i get to be the frog
So the right party can easily defeat Nameless One. All the while Nameless One loses more and more tricks and defenses due to official rulings from JC, due to dispel magic bypassing sanctuary, due to the 9th level spell being required to be teleport.

To top it off the Nameless One rarely if ever gets to actually do stuff because all he does is freaking rest. He needs an absurd amount of spell points and years to build them up so he can adventure while invisible. Killing him once might as well mean he is dead for good.
 

FrogReaver

As long as i get to be the frog
It's funny, the party of 3 wizards defeated Nameless One without even a magic item required. I wonder how much easier their time gets if they use magic items?
 

FrogReaver

As long as i get to be the frog
I will say one thing. This thread gives me a brand new respect for the simulacrum spell. It may be the best spell in 5e.
 

pukunui

Legend
Yes. It was one of the hurdles that the simulacrum chain wizard had to overcome.
Ah OK. I missed most of that and wasn't aware there'd been a ruling along those lines.

I will say one thing. This thread gives me a brand new respect for the simulacrum spell. It may be the best spell in 5e.
Yes. As I recall, [MENTION=6716779]Zardnaar[/MENTION] has had a lot to say about that spell in the recent past.
 

Hygor Haas

Banned
Banned
It's also a build that's never going to be allowed at any table - except maybe a table that also allows the coffeelock. And it will surely beat the coffeelock, as nothing can top the infinite simulacrum wizard.
Only Infinite Coffeelock's simulacruns, this would be a massacre. Seriously, the massacre would be very funny.
 

Hygor Haas

Banned
Banned
It's funny, the party of 3 wizards defeated Nameless One without even a magic item required. I wonder how much easier their time gets if they use magic items?

Serious man, Really?
The funniest thing is to see the Wizards using Meteor Swarm against only the illusions or the simulacrum itself, that would be soooo funny. Also, we are disregarding all indirect fighting tactics that would simply wipe out the Wizards with only one subtle spell.
You need 4x Meteor Swam synchronized to try to reduce your hp to 0. Even then you still have Simulacrum's Revify and Clone spell.
Do you know what chance they win? 1%.

Detail: If I am fighting 3 synchronized attacking wizards, can I use my supreme tactic? It would be funny to see the 3 Wizards as Zombies.
Just read the tactics and see that indirect fighting is much more efficient and illusions and the simulacrum can cause stress for your wizards, wasting spells.

But what about the Wizards, if the Nameless King is immune to Meteor Swarm?
Are we serious now?
 
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Ovinomancer

No flips for you!
Serious man, Really?
The funniest thing is to see the Wizards using Meteor Swarm against only the illusions or the simulacrum itself, that would be soooo funny. Also, we are disregarding all indirect fighting tactics that would simply wipe out the Wizards with only one subtle spell.
You need 4x Meteor Swam synchronized to try to reduce your hp to 0. Even then you still have Simulacrum's Revify and Clone spell.
Do you know what chance they win? 1%.

Detail: If I am fighting 3 synchronized attacking wizards, can I use my supreme tactic? It would be funny to see the 3 Wizards as Zombies.
Just read the tactics and see that indirect fighting is much more efficient and illusions and the simulacrum can cause stress for your wizards, wasting spells.

But what about the Wizards, if the Nameless King is immune to Meteor Swarm?
Are we serious now?
Illusions aren't a barrier, though. Provided we ignore the limitations on the illusions by spell slots and control limitations allowing them to be identified via sufficiently long observation, that can be short circuited by divination magic. You see the villian? Scry him. If you see him, it's an illusion, Mark and move on. Can't see him in the scry? Call for fire mission, full battery, fire for effect.
 

Hygor Haas

Banned
Banned
Illusions aren't a barrier, though. Provided we ignore the limitations on the illusions by spell slots and control limitations allowing them to be identified via sufficiently long observation, that can be short circuited by divination magic. You see the villian? Scry him. If you see him, it's an illusion, Mark and move on. Can't see him in the scry? Call for fire mission, full battery, fire for effect.

The Nameless King has multiples Major Images (Permanent, previously casted) precisely to prevent the "Alpha" attack, reduce the resources of the enemy and confuse the enemy.
And also, the villain is immune to divination spells, then. Wizards need at least 4 Meteor Swarm simultaneously to reduce their HP to 0 (It still does not enough to kill him). Well, the odds of it working are practically zero. It would be hilarious to see the Wizards spending their only meteor swarm.
Precisely to prevent the "Alpha" attack, reduce the resources of the enemy and confuse the enemy.
And also, the villain is immune to divination spells, then. Wizards need at least 4 Meteor Swarm simultaneously to reduce their HP to 0 (It still does not enough to kill him). Well, the odds of it working are practically zero. It would be hilarious to see the Wizards spending their only meteor swarm.
Indirect combat is much more efficient and a simple subtle spell can cause great discord.

Will I reveal the supreme tactics of Nameless King?
 
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