Okay, is it just me, or could Xanathar's 18 pages of names been better spent elaborating on magic item creation? The rules for item creation in the DM guide are vague, and basically forces a DM (especially us busy DMs) to house rule a lot of it. I hope I'm not speaking out of turn, but if you don't have enough imagination to create a cool character name, then maybe RPGs are not the games for you.