Satyrn
First Post
The greatest plot twist of all time! The quest-giver lied.
I was promised cake!
The greatest plot twist of all time! The quest-giver lied.
[MENTION=58172]Yaarel[/MENTION] talks quite extensively about the change in elven lore. Thing is, it's not really a change. 1e limited elves to 12th level magic users. Until 3e, elves were NEVER the greatest wizards in the game. In 3e, baseline elves didn't gain an Int or Cha bonus at all, so, nope, other than some campaign specific variants, elves were not the greatest wizards in the game. It wasn't until 4e with Eladrin that the lore and the mechanics actually matched - eladrin wizards were among the best in the game. But, we don't HAVE eladrin in 5e. Not in core anyway. Core 5e elves fit best with 1e to 3e elves. So, his entire complaint ignores what's actually written in the game.
So, I'll ask again, what is the cost to you to have this in the game?
There's a single word for that latter phrase, which appears in my previous post, which you quoted: "Some of them laid eggs, presumably through parthogenesis." I, uh... appreciate your vehement agreement and your supporting source material?
Oh, whoops. I misspelled "parthenogenesis". I was close enough that a Google search for the misspelling gets hits on the correct spelling. Okay, with that established, are we on the same page, and clear to move forward into new, exciting territory? Perhaps the role of Wolbachia in Jurassic Park, and among orcs?
https://en.wikipedia.org/wiki/Wolbachia
When it comes to claims of poetry and song, the high elves are actually worse than average humans at these performance checks.
As far as race flavor, the high elves (and all other 5e elves) are little more than Dexterity fighters.
That is some hyperbole, there!What is the cost to me?
The part of D&D tradition that I care about now lacks support. The inflexibility of core rule mechanics, the baking-in of core rule flavor, and the lack of customizability generally, require me to rewrite the 5e rules. Because of this and other issues, the necessary amount of rewrite is formidable. Currently, I have aborted a strong effort to rewrite. But it isnt worth it. D&D is no longer fun for my play style. And the effort required to make it fun is no longer appealing.
I have lost D&D.
Because of failing to allow for personal preferences, the 5e designers have murdered 20 years of a game that I once loved.
What is the cost to me?
The part of D&D tradition that I care about now lacks support. The inflexibility of core rule mechanics, the baking-in of core rule flavor, and the lack of customizability generally, require me to rewrite the 5e rules. Because of this and other issues, the necessary amount of rewrite is formidable. Currently, I have aborted a strong effort to rewrite. But it isnt worth it. D&D is no longer fun for my play style. And the effort required to make it fun is no longer appealing.
I have lost D&D.
Because of failing to allow for personal preferences, the 5e designers have murdered 20 years of a game that I once loved.
Besides, I’ve been playing for 39 years, and have encountered numerous DMs and plaupyed in innumerable campaigns in which even harder-coded in stuff was disallowed: no Half-Orcs, no Halflings, no Gnomes, no Monks, no Paladins, no full casters...the list goes on. This is easily fixed by not using it.
To ragequit D&D over an optional rule seems...extreme.*
*full disclosure: I don’t play 5th. Not because of optional rules here and there, but because I dislike the new ruleset as a whole.
On another hand, what you call failing to allow for personal preferences, I call allowing for personal preferences which many people hold; many people who aren't you.
If you think 5e is inflexible try kitbashing 3e or 4e.What is the cost to me?
The part of D&D tradition that I care about now lacks support. The inflexibility of core rule mechanics, the baking-in of core rule flavor, and the lack of customizability generally, require me to rewrite the 5e rules.
What play style are you looking for it to support, that it doesn't or can't?Because of this and other issues, the necessary amount of rewrite is formidable. Currently, I have aborted a strong effort to rewrite. But it isnt worth it. D&D is no longer fun for my play style.
Personal preferences in...what?Because of failing to allow for personal preferences, the 5e designers have murdered 20 years of a game that I once loved.