Dungeonosophy
Legend
We are talking about a niche product that isn't likley to be attractive to everyone in the niche.
Anything anyone doesn't personally like, can be labeled "niche". It's a loaded word. Many consider everything but FR to be "niche".
In contrast, only a few days ago, a WotC rep posted: "People want settings!" Plural. SettingS. The desire to see the 5E Multiverse fleshed out beyond Toril and Barovia is (apparently) not a "niche" desire.
Especially when advocates probably don't just want a setting book. They want setting support going forward, right? Adventures and things like the Sword Coast Adventurer's guide, no?
Nope. I'm calling for nothing more than Burlew's setting (and the 3rd place setting) to be officially incorporated into WotC's D&D Multiverse, perhaps in a small way. Both of those D&D settings are already WotC-owned IP. They're just unpublished. So let's add 'em in alongside Aebrynis, Mystara, Eberron, and all the rest. This could be done in any number of small-ish ways that involve a lot less work than a hardcover Adventurer's Guide:
A) Easiest: Just release PDF scans of the two setting proposals and "setting bibles" as-is (without even 5E stats) for a few bucks on D&D Classics. OR...
B) Release a proper 5E overview of each of the two settings as a short PDF like the D&D Magic: The Gathering setting PDFs. OR...
C) If WotC is planning to publish a full-blown hardcover with multiple settings in it - as a sort of "multi-setting sampler", then include a short overview of both settings.
In all of these cases, whenever the various D&D worlds are listed in future products, continue to mention both of those worlds by name. Voila! They're a part of WotC's D&D Multiverse. That's all I'm asking for.
If a buzz develops around either of both of the settings, then of course they could be more fully developed further down the road.
Is a setting that wasn't top notch last time around really going to be that compelling?
That's a rather flat way of putting it. It beat out how many 1000s of other setting proposals, many of them submitted by professional game designers.
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