doctorbadwolf
Heretic of The Seventh Circle
I mean, issa joke, but also, "Sorry you've had bad players in the same group as you" is a pretty minor change. Either way, you've seen dumb gnomes because you had players who couldn't play without using dumb stereotypes.My players are great. I’m not sure how my view on Gnomes reflects on my players. They don’t even play gnomes. . The few people I’ve played with who’ve played Gomes (as a player, usually in a pickup group) played them in typical annoying fashion.
I'd have to ban dwarves, clerics, most elves, halflings, and farmboys if I banned game options based on bad players!
It really depends upon the campaign setting. Is it a "D&D default" style setting, ala the Realms? Then allow all races. Is it more thematic? Then include races to fit the theme.
I generally don't allow goliath, dragonborn or tieflings, because I don't really like them aesthetically and they tend to clash thematically with my homebrews (don't get me started on shardminds).
Now if I had a player who absolutely "had to" play a dragonborn or tiefling, I would try to encourage them to play one of the other races, but alter it slightly. A human with demonic heritage that shows up in subtler ways than goofy horns and tail. Maybe a sub-race of "storm elves" that live in high mountains and have an affinity with dragons. That sort of thing.
I'd just point out, in case it's ever helpful, that tieflings don't have to look a certain way. I'm curious why goliath clash thematically, btw? It's hard to imagine a world they can't easily fit into.Are there no large, tall, mountain ranges?