doctorbadwolf
Heretic of The Seventh Circle
In addition to the "Thrown Weapons are Ammunition" house rule, I might add extra range for thrown attacks for high Str. Maybe +5' effective and max range for every Str bonus?
So a 20 Str fighter can throw a hand axe 45' effective or 85' max. Javelins would be 55' and 145'.
It's simple and that way not everyone is using bows.
I like that.
I also let thrown weapons benefit from any feat, class feature, or other trait that is built for ammo weapons.
Throwers are cool, in fiction. They shouldn’t suck mechanically.