Parmandur
Book-Friend, he/him
That is a hell of a lot better than "use these tables" or "figure it out by the gold piece value".
Is it, though?
That is a hell of a lot better than "use these tables" or "figure it out by the gold piece value".
After reading discussions that speculated that a two handed weapon user vs a sword and board user.
I wrote a little program to try to see what the results would be.
I think it all depends on the boss. If it has low AC and bunch of hit points, I think the two handed guys have a large advantage. If it has high AC they have a small advantage that might get negated if the cleric job becomes full time healer and keeps him from unleashing powerful attacks on occasion.What puts the boss down faster?
I think it all depends on the boss. If it has low AC and bunch of hit points, I think the two handed guys have a large advantage. If it has high AC they have a small advantage that might get negated if the cleric job becomes full time healer and keeps him from unleashing powerful attacks on occasion.
Is it, though?
That is a hell of a lot better than "use these tables" or "figure it out by the gold piece value".
Maybe? I haven't seen the PF2 version, but the Starfinder version was awful. ... Its impossible to describe (without referring the stats) the difference between a "survival knife" and a "tactical knife" except the latter is 2d4 and level 7. Or why flame guns are level 1 but cryo guns are level 5.
I'm not familiar with how Starfinder did it, but Pathfinder treasure feels much like a standard way D&D has always done it. Tables up front with name, category, gp cost, and page # (I think page # might be new). And then at that page number a full description with all the relevant data again for every variation of that item.
I don't mind having multiple versions of an item whose only difference is increased stats. Bracers of Armor +1,+2,+3 have been around for ages and I see no issue with that. Same with +1 , +2, or +3 weapons, I guess for a Sci-Fi it might feel weird, but then again we have things like the T-800 and T-850, or weapon systems with the designation Mk IV, and Mk V. So not that much of a stretch for me.
Back in 2010 or 11 I played houserules 3.5. I ripped out the magic items/market rules and went back to AD&D type handouts.
Players had more items but it reduced the optimisation levels as they couldn't sell junkbitens and buy the specific ones they wanted. A +1 spear started to look good again instead of being a 1000 gp coupon off what you really want.