Markh3rd
Explorer
From the Pathfinder 2 SRD:
If you rolled a 20 on the die (a “natural 20”), your result is one degree of success better than it would be by numbers alone. If you roll a 1 on the d20 (a “natural 1”), your result is one degree worse. This means that a natural 20 usually results in a critical success and natural 1 usually results in a critical failure. However, if you were going up against a very high DC, you might get only a success with a natural 20, or even a failure if 20 plus your total modifier is 10 or more below the DC. Likewise, if your modifier for a statistic is so high that adding it to a 1 from your d20 roll exceeds the DC by 10 or more, you can succeed even if you roll a natural 1! If a feat, magic item, spell, or other effect does not list a critical success or critical failure, treat is as an ordinary success or failure instead.
So at higher levels, a lone fighter could face 10,000 goblins and never get hit as long as his AC was high enough? Because the best a goblin could get would be low 20s total result. Meaning a critical failure turns into a failure even with a nat 20? So I guess lucky shots don't work in PF2 if I read that correctly.
If you rolled a 20 on the die (a “natural 20”), your result is one degree of success better than it would be by numbers alone. If you roll a 1 on the d20 (a “natural 1”), your result is one degree worse. This means that a natural 20 usually results in a critical success and natural 1 usually results in a critical failure. However, if you were going up against a very high DC, you might get only a success with a natural 20, or even a failure if 20 plus your total modifier is 10 or more below the DC. Likewise, if your modifier for a statistic is so high that adding it to a 1 from your d20 roll exceeds the DC by 10 or more, you can succeed even if you roll a natural 1! If a feat, magic item, spell, or other effect does not list a critical success or critical failure, treat is as an ordinary success or failure instead.
So at higher levels, a lone fighter could face 10,000 goblins and never get hit as long as his AC was high enough? Because the best a goblin could get would be low 20s total result. Meaning a critical failure turns into a failure even with a nat 20? So I guess lucky shots don't work in PF2 if I read that correctly.