Hex is nice, but when you have bigger dip in rogue, you really want to have more ripostes. But hex is nice too.
it could be anything. level 2 is well-going for Vuman War cleric, because he gets awesome feature in 2nd level. But many other classes have a good class feature on 3rd level. But 4th level will have feat (ASi) "for everyone" not just variant human...Any ideas on what level to build for next?
Well, we've done builds for every other tier, so how about tier 3?
Level 11 Human Battlemaster: Archery Style, 20 DEX, Magic Initiate (Hex), Sharpshooter, Action Surge, Precision Attack
6 attacks x (3.5 + 5 + 10 + 3.5) = 22 / hit
2 * 3.5 = 7 add'l damage / crit
0.65 + 0.10 - 0.25 + 0.05 * 5.5 = 0.775 to-hit
6 * (0.775 * 22 + 0.05 * 7) = 104.4
(I know, technically you could run out of superiority dice before you run out of attacks, so the actual number but it's pretty unlikely (about 3% chance), wouldn't change the result that much, and accounting for it exactly makes the math a lot more complicated)
Well, we've done builds for every other tier, so how about tier 3?
Level 11 Human Battlemaster: Archery Style, 20 DEX, Magic Initiate (Hex), Sharpshooter, Action Surge, Precision Attack
6 attacks x (3.5 + 5 + 10 + 3.5) = 22 / hit
2 * 3.5 = 7 add'l damage / crit
0.65 + 0.10 - 0.25 + 0.05 * 5.5 = 0.775 to-hit
6 * (0.775 * 22 + 0.05 * 7) = 104.4
(I know, technically you could run out of superiority dice before you run out of attacks, so the actual number but it's pretty unlikely (about 3% chance), wouldn't change the result that much, and accounting for it exactly makes the math a lot more complicated)
Just curious, why a 3.5 damage weapon?
Oh, hah, because I started out with Xbow Expert, then realized Hex was better for the nova metric. So switch that to a longbow.