CapnZapp
Legend
Well, that might be technically true, but very far from practical reality in any minmaxing group...Even in a party with Medicine. Battle Medic is once a day (Treat Wounds in combat). And Treat Wounds is once an hour, technically 70 minutes as you need 10 minutes to treat again in the 2nd hour. So don't let them have over an hour to rest and Medicine isn't helping much. BTW, I am reading Battle Medic as different then an application of Treat Wounds, I am sure someone will read Battle Medic as making it so you can't use Treat Wounds for a day either.
Translation: there are feats to remove almost every restriction mentioned. The safe bet is instead that 20-80 minutes after a fight, everybody is back at max hp (not counting diseases and curses etc now) at zero cost in resources.