• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Thief Rogue throwing Ball Bearings everywhere

'Just'?

Melting iron is beyond standard medieval technology.
Melted iron was well within the technology well before any time that is commonly considered medieval. The largest limiting factor was actually the formation of workable iron stock. the smelting techniques at the time were so inefficient the loss of materials during the process made iron a very precious commodity. Iron itself is actually workable at a relatively low temperature.

Then there is the fact there is nothing historically relevant about the level of technology in any DND setting.
 

log in or register to remove this ad




Undrave

Legend
The purpose of caltrops is to throw them in an area that your enemies will need to pass through, not in an area that you and your allies need to cross. You don't need special boots. Just jump over them or move at half speed.

Yeah, caltrops and ball bearings you normally throw BEHIND you to slow down pursuers as you're running in the other direction.
 

Yeah, caltrops and ball bearings you normally throw BEHIND you to slow down pursuers as you're running in the other direction.

Exactly. Now you can also use them offensively of course (but they were not intended for that purpose). In the past I have played a swashbuckler character that used caltrops in combat, but even then I was always very careful in the placement. I used them to slow the advance of approaching enemies, and to hinder them during combat. But of course I made sure that they didn't get in the way of my allies. If they are, all your allies need to do is move through that square carefully (half speed), or move around it, or jump over the square.

But caltrops are not nearly as effective as to justify specialized gear against them.
 

Undrave

Legend
Exactly. Now you can also use them offensively of course (but they were not intended for that purpose). In the past I have played a swashbuckler character that used caltrops in combat, but even then I was always very careful in the placement. I used them to slow the advance of approaching enemies, and to hinder them during combat. But of course I made sure that they didn't get in the way of my allies. If they are, all your allies need to do is move through that square carefully (half speed), or move around it, or jump over the square.

But caltrops are not nearly as effective as to justify specialized gear against them.

Yeah, you can use it in combat to make it longer for enemies to join combat, or channel them towards your allies. A swashbuckler prefers to 1-vs-1 so of course they'd like a few extra rounds to tango with their target while the other enemies get diverted or slowed down.
 

Then use lead.
Not hard or spherical enough. It would be as effective as throwing a handful of smooth pebbles.

The point of ball bearings is they are perfectly smooth - you can only make them from a very hard material like steel or brass. They are beyond medieval tech-level.
 

Undrave

Legend
Not hard or spherical enough. It would be as effective as throwing a handful of smooth pebbles.

The point of ball bearings is they are perfectly smooth - you can only make them from a very hard material like steel or brass. They are beyond medieval tech-level.

Not if you only use them for tripping people up.

You can also make glass marbles for the same effect.
 


Remove ads

Top