TaranTheWanderer
Legend
You need to make sure you keep track of them, though. Losing your marbles is a lot worse than losing your bearings.
Or losing your balls!
You need to make sure you keep track of them, though. Losing your marbles is a lot worse than losing your bearings.
Then they'll never see use, as in modern D&D no-one ever runs away...do they?Yeah, caltrops and ball bearings you normally throw BEHIND you to slow down pursuers as you're running in the other direction.
Then they'll never see use, as in modern D&D no-one ever runs away...do they?
I'm tempted to make a villain for a chase scene and stat him out like a 007 car, with either his ride or his outfit kitted out with ready-to-deploy items from the standard equipment list, so that he can just pull a cord and scatter oil or caltrops or ball bearings in his wake.They are for monsters only.
If your goal is to make someone slip and fall on their bum, smooth pebbles would probably do the trick.Not hard or spherical enough. It would be as effective as throwing a handful of smooth pebbles.
'Just'?
Melting iron is beyond standard medieval technology.
So a Robe of Useful Items, but stylish?I'm tempted to make a villain for a chase scene and stat him out like a 007 car, with either his ride or his outfit kitted out with ready-to-deploy items from the standard equipment list, so that he can just pull a cord and scatter oil or caltrops or ball bearings in his wake.
So a Robe of Useful Items, but stylish?
You can throw trip hazards like caltrops, balls, oil, a small boat, a sack, a couple of mastiffs, or even a pit!
Boots of Speed that let you cast Grease 3/day, but only while taking the Dash action, and only behind you.I'm tempted to make a villain for a chase scene and stat him out like a 007 car, with either his ride or his outfit kitted out with ready-to-deploy items from the standard equipment list, so that he can just pull a cord and scatter oil or caltrops or ball bearings in his wake.