tommybahama
Adventurer
So this happened today. Our DM targets spellcasters. He's been using fiends with 40' teleport as movement so the front liners can't stop them.
A fiend teleported up to our dhampir cleric and mauled him for half his health. The dhampir disengaged and spider climbed up a 15 foot wall and went prone on the ceiling thinking it would keep him safe. Smart, right?
Well the DM had the fiends do a standing jump five feet and make a melee attack with advantage because the dhampir was prone. The player went unconscious and took an automatic death save fail from the 15' fall.
Is that legit by RAW/RAI? The only penalty that the fiends took was they could only do one attack instead of their two attacks. It seems to me that having advantage on one attack is almost as good as two regular attacks though.
For the DMs: Do your monsters routinely ignore the front line to attack spell casters with a hard-on? How do players feel about this? Personally, I think it's emasculating to the characters. Neither the front liners or spell casters feel epic.
A fiend teleported up to our dhampir cleric and mauled him for half his health. The dhampir disengaged and spider climbed up a 15 foot wall and went prone on the ceiling thinking it would keep him safe. Smart, right?
Well the DM had the fiends do a standing jump five feet and make a melee attack with advantage because the dhampir was prone. The player went unconscious and took an automatic death save fail from the 15' fall.
Is that legit by RAW/RAI? The only penalty that the fiends took was they could only do one attack instead of their two attacks. It seems to me that having advantage on one attack is almost as good as two regular attacks though.
For the DMs: Do your monsters routinely ignore the front line to attack spell casters with a hard-on? How do players feel about this? Personally, I think it's emasculating to the characters. Neither the front liners or spell casters feel epic.