pukunui
Legend
Yeah, more or less, although there is a macguffin the PCs can use to take him out of play as it were.One assumes the PCs don't know and probably don't believe they can take him down easy. He is supposed to be end of Rogue One Vader.
Yeah, more or less, although there is a macguffin the PCs can use to take him out of play as it were.One assumes the PCs don't know and probably don't believe they can take him down easy. He is supposed to be end of Rogue One Vader.
Not with that statblock, unfortunately. PCs aren't quite generic Rebel troops in any event.One assumes the PCs don't know and probably don't believe they can take him down easy. He is supposed to be end of Rogue One Vader.
No, but neither should they be at full health when they do encounter him. If anything, they should be jonesing for a rest by that point ... but they won't get one until after the final battle with the real BBEG, by which point it is the end of the adventure.Not with that statblock, unfortunately. PCs aren't quite generic Rebel troops in any event.
Meh. Just add a thousand more HP and quintuple the damage he deals.Not with that statblock, unfortunately. PCs aren't quite generic Rebel troops in any event.
As I pointed out elsewhere (either in this thread or one of the others), Soth isn't intended to be the main BBEG. He's meant to be "a lurking threat to be avoided".
I can't believe that I have to say this... but I was trying to be funny withYou have to fight through a whole citadel of his allies and minions (lots of draconians, undead, and so on) to even to get to him, and since time is of the essence, without having more than a short rest at most.
And, as others have said, there are ways of defeating him without head-to-head combat. And, in the end, Kansaldi is actually the ultimate foe in the module.
I am disappointed that it isn't Death Dragon, Soth, 4 skeletal warriors (knights?) a small zombie hoard (animated by BW) and a group of draconians...
In a game where everything is turned up to deadly I want the Soth encounter to be "Not D&D deadly, but the DM found out their SO is sleeping with one or more player's Deadly"
My point was the players don't know his CR and only know what's been whispered about him. If he appears they should RUN, regardless of anything else because that's the whole point of his presence in the adventure.Not with that statblock, unfortunately. PCs aren't quite generic Rebel troops in any event.
Information travels at the speed of a horse-drawn wagon. At the time, no one believed dragons were real. They’d been gone 351 years. No one had seen one and they’re repeatedly referred to as children’s stories until they actually show up in the novels. So when a few merchants from the east start talking about armies invading and dragons, most people would reasonably dismiss them as madmen or fools. You’d likely also have some pretty good disinformation going. With shapechanging and simple illusions, you could even have draconians taking the place of some merchants, so they wouldn’t be talking.OK so something that bugs me a little bit about the premise of not just this adventure but the beginning of the War of the Lance in general is that, despite international trade continuing as normal in places like Kalaman, the existence of the Dragon Armies and their conquest of eastern Ansalon is still mere rumor.
Shouldn’t there either be merchants (and maybe even refugees) bringing tales of the Dragon Armies and their conquests? Or perhaps there are suddenly no more merchants or travelers from the east – but no one seems to wonder why.
It’s just always struck me as somewhat unbelievable that the Dragon Armies are essentially able to take all of western Ansalon by surprise – especially when you consider how small Ansalon is.