Sessions are about 3 hours, which is the best we can do with different time zones on a weeknight playing online.To help add some context and a point of reference, how long are sessions and what are these encounters about? Is an “adventure site” a keyed location in the book?
Thanks for the extra information. When I ran Kingmaker, it took 70~80 sessions over a year and a half to complete. Those were 8+ hour sessions though. To be honest, investigating three locations in a three hour session seems like a pretty good pace. If everyone’s enjoying it, you’re set for a good while. However, if not, there are some good suggestions here. In particular, the official forums or even the PF2 subreddit might be a good source of information or help to trim it down.Sessions are about 3 hours, which is the best we can do with different time zones on a weeknight playing online.
The encounters are keyed in the book. They usually involve one of the eight factions of the module. So they can be potentially important about getting intel about the enemy organizations, making alliances with neutral parties, or helping existing allies.
Usually they're something like "this group of neutral people need your help tracking down a beast's nearby den." Or if you search this area, you can gain clues about an event that happened a century ago, which may or may not be actually useful later in the Adventure Path - because the GM and players can't distinguish between relevant data and red herrings due to the lack of guidance to the GM.
Maybe. But I've seen more acclaim recently for short adventures from Old School Essentials than anything created by Paizo.As a writer you will get way more sales and five star reviews on a 200 page adventure, than a 20 page one that gets you 3 star reviews, and maybe not a even metal award.
The OSE adventures are all over the place, some short, some long, though it looks like the longer ones are more stars and metal awards (sales), there are shorter ones that have done good too though.Maybe. But I've seen more acclaim recently for short adventures from Old School Essentials than anything created by Paizo.
So I'm running a PF2e Adventure Path - but this rant holds true even outside the specific system and adventure.
The current chapter of the book has 51 adventure sites. My group investigated 3 this week. At that rate, we're looking at 17 sessions of play to complete one chapter (1/9th) of the Adventure Path. Expanded, that's 153 sessions (or 38 months - just over 3 years) to complete a 1-10th level adventure.