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D&D 5E Larian confirms they want to work on BG3 DLCs!!!

Sacrosanct

Legend
The news of DLC is the least shocking news I've heard all year. Seeing as how popular the game is, DLC is inevitable. Rightfully so. For the past decade or so, I only play an hour or two of video games a week. This game? Makes me want to play like I did when I was younger, in 4-8 hour sessions a day lol. Too bad I can't. Family and all that... :p
 

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jgsugden

Legend
The fast DLCs would likely be new races and subclasses - maybe the artificer class, too ... but that would require new recordings given how they've tied so much stuff into the game (or else the new content would feel less intrinsic to the experience). They could also add more spells, more magic items, more monsters, etc... that just get substituted into the game for existing content. When you generate a game, it randomly decides whether the creature in the cave is an Owlbear or a Young Copper Dragon - whether the basement holds Bracers of Defense or A Belt of Fire Giant Strength.

New 'alternative' content areas could also be added, but that would take more time. Imagine if in Act 1 you find a path to the Feywild and could go there - or you get sucked into a Ravenloft Domain - or you you introduce a third path to take between Chapters 1 and 2. Stuff like that could be added to create new game areas without increasing the level caps ....

But I'd rather that they don't do a significant DLC. Instead, I'd say they should do what we do. When the campaign is over, start a new one. Rather than devote significant resources to DLCs, devote them to BG4 or Tales of Tal'Dorei. I'd rather see a new game hit the shelves in 2027 that capitalizes on what they did here than get a DLC and wait for the next game to hit in 2031.
 



SkidAce

Legend
Supporter
Oh, re: above...

I want those so my friends and I can MULTIPLAYER them...form an adventuring group we take through adventures.

Heck, build the framework and run the adventurers guild games on the BGIII engine.

Etc etc etc
 


Scribe

Legend
Give me that sweet, sweet dlc. More companions, more races, more subclasses, straight into my veins.

I feel this is the most likely path. Then again maybe Mods can do a bunch of this (or already have?)

I have my own wish list I plan on working on after I actually finish the game once. :D
 

Zardnaar

Legend
The game has been out just over three weeks, which is a little bit more than "a week or so", I'd say. But generally people who have no kids and a limited social life (or at least all their friends are on holiday elsewhere atm, which has been the case for me).

I haven't actually finished Act 3 myself, but if I hadn't gone on holiday for a week and had some stuff after that I would have.

There are some major, major issues and tons of cut content (mostly in Act 3) that could do with resolving, so whether they do DLC or not (and it seems like they probably will, now), the fact that they're no longer messaging that they're going to just finish the game and move on is very positive.

The way Swen had been talking it was as if they expected to get like 85-90% reviews, sell like, 5m copies and then slowly sell more over the next few years, and that whilst this would make them an a solid AAA company, they'd basically have to make lower-end AAA or even AA-type games going forwards, just multiple at once. But instead they got 96%*, have probably sold close to or even over 10m copies with no sign of stopping, and the game is incredibly highly anticipated on PS5 and Xbox. Obviously MS, Sony and others are sniffing around them too, considering whether they could buy them (which given BG3 may well make well over $1bn in revenue, will not likely be cheap).

The decision to move the release forward a month, even though it seems to the cause of some of the cut content and some ending issues (not ME3 level, thankfully) seems to have been a very, very smart one.

* = Literally the only reason BG3 is no longer the best-reviewed PC game in history is Eurogamer changed their review system to a 1-5 star approach, leading to them giving it a rather clickbait-y 4/5 (treated by Metacritic as 80%). That would be fine if it wasn't for some of the games they've given 5 stars, and the fact they will undoubtedly give 5 stars to Starfield, regardless of actual quality - they effectively gave the deeply mediocre Fallout 4 5 Stars - "Recommended" despite mentioning it was buggy as hell and not having good gameplay! (I will become a vegetarian for a week if they don't lol).

I'm a big Fallout 4 fan and wouldn't give it 5 stars. The open worlds a lot of fun.

Only way it could get to 90% is right quest (probably Brotherhood of Steel) first playthrough or Far Harbour dlc not on an Xbox (most buggy version).

And I love FO4 lol.

BG3 scored high early on very few reviews. Scores always come down in that situation.
 


Andvari

Hero
Anybody else finding that there is a glut of magic items. Like hundreds. Too many.
Yes. It's annoying because there are a ton of items that have very specific uses, so I end up carrying loads around in case those situations arise. I prefer a more reasonable amount and for most items having it be more clear whether it's an upgrade or not. I think in Act 1 alone in this game you loot around 10 times as many magic items as you do in an entire Pool of Radiance or Neverwinter Nights game, and those games weren't being stingy.

(The game is still great, though)
 

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